Right now I have one crazy fan spamming all my sets with several accounts all over the workshop, people gets angry, downvote my sets and leave not so friendly comments in my sets because of that, and some of you guys reported me the problem thinking it was me At first I thought it was funny and nothing too dangerous, but…
Please don't use Alec Moody's wagon as reference. You're not going to learn anything and your robbing yourself of setting a personal benchmark. Compare work after your done, see where you can improve, and then profit from the experience. This is my advice, the best artist is yourself, and the level of competitive quality…
from what i can find brushactions arn`t recorded anywhere you could catch them. What you could do is make an active listener tool in for example c++ that catches a mousemove from clickstart tot clickend and then redo it after the mouserelease with an offset so you get the symmetry effect. you could also get a timer in…
I'm coming back to the US after more than a decade abroad, would like to work in a walkable/bikeable city on the west coast. I'll be available in a couple months. I will partake of the free office coffee and you guys can hear me swear whenever Zbrush crashes, it'll be great fun. I do a lot of scifi and fantasy stuff. I've…
I really wanted to love the device. Its sooo close to being everything I want but ultimately there were a number of issues that led to me returning it for a refund. I went for the top model (i7 512 gb). My thinking being that 8gigs of ram are a requirement and 512 gigs of hd space would be nice for future proofing etc.…
Agreed with Flat Face. Definitely think about the context that you envision for this asset. Think about how much screen space it will take up and how the player will interact with it. e.g. will it take up the whole screen and will the player get to visually analyse it for as long as they want? or will it be a small prop…