Yep. checked CL and the wife says nay to the prices they are asking. Must keep the marital status happy. Looks like I'm going to have to work on the bike in the Mariner Park and Ride in the middle of the night. At least they have bright lights there. If anyone here's of a place that I might be able to work in the future,…
@cturbo I understand there's a lot of pressure on everyone as the world seems to be restructuring itself in almost every way. I implore you; try to seek out the best in people when you are reaching out for help. I've had my share of feeling similar to you when I was first learning. It took awhile for me to see how my posts…
POM is pretty expensive and prone to a lot of artefacting - personally i try to avoid it unless I'm not in a position to generate the mesh I actually need (damage decals are a great use case for POM) - Nanite has no bearing on this at all. There is a baseline cost to using Nanite and you need to be sure that your target…
to clarify, the only thing i have to do to freeze normals is Modify---FreezeTransformations---Check "Normals" box and go rite? It seems to actually be giving me worse results now..... Also, i'm curious as to why this is happening in the first place, Just luck of the draw? i've imported many models into marm. Without ever…
I'm in the same boat as most... I, somehow, missed Monday's 2 hour episode (somehow = playing Super Mario Wii...) and can hardly bring myself to go online and watch it. Everything is in so many places and what made it so good in the first two seasons is almost totally gone. I'm forgetting where it's even at... I want to…
Typically you'd overlay tiling detail maps in-engine and/or secondary UVs to get things like fabric weave. I'm not a character artist so I don't know if 8 sets is too many, but my gut says it is :lol: You probably want to look into layered materials and detail maps if you're unfamiliar with the concepts. I get that its a…
Drawing every day, 8 hours a day is great but improvement will be minimal if you are not drawing with a purpose. - ZacD nailed it: Do studies. Do lots of them. So many of them you are doing them in your head when you are not actually drawing. - Seek out feedback and critiques and take it graciously and wholeheartedly.…
I think you're over simplifying it. People get their hopes up about every game that comes out. What seperates ME3 from the bunch is that all the choices you made up to this point SHOULD make a difference as far as how your game ends. Yes Bioware created the game, but WE created the story(to a certain extent) throught the…
Hey I've been working on a 1:1 scale remake of a series of factory units that used to exist in my area for a project and I just have a question about mid-sized assets and how to add more character to them. This is one of the unfinished middle units, I've slapped on some temporary materials in the mean time but I have a…