I think rather than dividing up P&P those simply need stricter thread prefixes, Those can all just be properly named threads "UDK scene/env/char/props/veh, etc Plus it would be more hassle having to go back and forth from multiple subforums. I like the sound of adding tags to threads. perhaps more than thumbnails, I think…
A lot of tutorials suggest completely procedural approach and people do wonders sometimes. But for many things IMO it's like a weird sport , a matter of personal proud , a showcase achievement rather than reasonable time spending in actual production. I never saw procedural grass ,fallen leaves or even asphalt cracks for…
The readings on my Nerdalyzer are off the goddamn scale. Someone call the jocks. Personally, I always play as a thief/rogue character; stealing purses left and right while throwing snarky comments at everyone who's unlucky enough to stand in my way. Douchebag is my second name. Sadly, games nowadays don't give me the…
If you plan on using this in Unreal or any modern game engine, you can use tilable textures and use your AO channels on a separate UV Coordinate. So as to achieve your beautiful AO bakes and your tileables. A little more advanced, but look into it :) Otherwise it looks very beautiful, I'd recommend staying away from the…
Be a generalist with a special strength ;) The more you know the better. At least you don't end up being one of those stupid modelers who can't even spell skinning and who start to cry when they have to do even the smallest thing that's not within their core competency. So annoying to go all the way back thru the…
I agree completely. I don't buy games that I'm not interested in. But we are both working adults. Most gamers are kids who spend most of their time playing games. Their minds are highly malleable. So the developer who wants to do something good, like creating an empowering experience for women, is taking on a an important…
Maybe not the best idea to challenge myself timewise to make a hydrographic skin but I love challenges and I'm happy to take this one haha. Anyways. I've had the chance to work an additional hour on my project and I'm starting to get in the vibe. Here are some pictures of the proces and how I make sure that I keep track of…
That article makes some good points... That really doesn't bolster the "stop crying and start trying" speech you gave heh. I've tried it, for a few days and it was annoying. It actually made me want to use my computer, less. The only way Win8 would be acceptable is if I had never used a computer before and Win8 was the…
ok so i've decided to do a masters degree at uni..... good idea or not i dont know yet, but it should give me the time i never had over the last two years to really push and make some hopefully outstanding portfolio pieces. portfolio as of right now is still a wip and then theres getting new shots of everything etc etc to…
Hey man, good start. Try getting some good references to go by for that cloth work. It can be a pain in the ba-donky-donk without it. It would probably be a good idea to do some seperate cloth studies to help you out. That way when you jump back on this guy...it will feel more natural and unforced. The face right now looks…