Normally you have an exporter for the specific engine. Most of the time you have to define a certain range for specific animations and such like 0-29 = Idle , 30-59 = Walk,60-89 = Attack and so on. I don´t want to be rude but why bother with a Java 3D Engine? Why not stick with Ogre3D, or more complete engines like Unreal…
quit now, invest money in dvds from 3dmotive eat3d and such. Spend time learning here. You will learn 1000000x more then school and save boat loads. I wish someone told me this when i was in, please please please please take our advice run, RUN AWAY I just saved you 60-100k you can mail me a check.
ebagg, i'll be 60 miles away for most all friday then driving back. So i'll be dead tired by the time i get home car rides suck me dry of energy. As long as you spend some time over in seattle youl get the seattle feeling. As for me getting into downtown seattle isnt something i love to do. I like my hilltown suburbia.
NOV 13 it ships, NOV 14 it releases! YAYS! unfortunately, its listed for NOV 15 in my canadian best buy and futureshop brochures... i'll have to wait an EXTRA DAY! noooo! but yays. i cant wait. preordered my copy a few days ago. its $60 up here as well, as opposed to 70. so even more happy. dang i can't wait!
Blizzard and EA both have online stores where you can get direct downloads, although EA's store is a bit evil, once you buy a download you have to get it within 30-60 days, after that the download will "time out" and you won't be able to download the game you've paid for any more - so make backup copies of the installer.…
KeyserSoze - not sure where you heard that, but the PS2 most defineatly runs at 1080i. It seems that the hires GT4 mode was made for widescreens in particular, so my screen is slightly squished, even when choosing the 1080i 3:4 ratio. Soul - 60 laps? I'd go nuts there I've gotta dig into one of those enduro events soon,…
Just bought this pack. Very happy, this will keep me most entertained till a good new game comes out like Bioshock. One thing worth noting, since our government have completely shafted us to the point where we can't even escape VAT on the intarweb, u will have to shove a fabulous 17.5% VAT ontop of that $60... I wonder…
I've used nns_tga's before and got some nasty artifacts on my textures. I went for a "pixel art" look, so all my textures were around 8x8 - 16x16 most of the time, so no need for compressed textures. They work great for bigger textures though (64x64, 128x128) I actually used only about 60% of the available vram I had for…
PyrZern - I've found that when people start doing hard surface stuff in ZBrush they tend to forget about masking. If I need to make a hard edge, I lay down a mask first to define the edge, make whatever insets/dents what have you, then use a combination of the flatten and trim dynamic brush to give it that sharp edge. It…
You know Super Sampling is basically rendering at 4x-16x your display resolution and then scaling everything down. It's not AA in the traditional sense and has a huge performance impact. It's really only a setting there to future proof the game a bit more, give another thing for people running 3 graphics cards on one…