I agree with the advice of Ben. It just takes too long to see anythin. Loading times were a bit long in some cases. Don't split your portfolio in too much subsections. Maybejust differ between Modelling, Drawing and Digital Painting. To your work: Nice drawings. Akthough I don't like the Digital Panitngs. Those pieces are…
Documentation of Bump Offset function: https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/Materials/HowTo/BumpOffset/ Documentation of Material Nodes: https://docs.unrealengine.com/4.26/en-US/Resources/ContentExamples/MaterialNodes/ Normal takes normal map input! To get a normal map either convert your heightmap…
Hey guys, Wanted to share with you a project I'm just about to start, I will be updating this thread with bits n bobs from it throughout the next month or two and will be updating my blog at the same time. If you'd like to see all the pictures im using as reference press on the blog button below to have a look!…
Codemasters are looking for a vfx artist to join the team in Southam to work on our future titles. Previous experience is a plus but we're looking for Junior up to Senior level so don't be shy! Blurb: Over the past 30 years at Codemasters, we have consistently developed innovative and successful award-winning racing games.…
Trying to run rebb's script but with no success. Anyone know what I'm doing wrong here? I'm thinking maybe I'm using a different version of python? import r7_vertCurvature.py # Error: Bad magic number in C:/Users/kgia1/Documents/maya/2009/scripts\r7_vertCurvature_main.pyc # Traceback (most recent call last): # File "<maya…
you couldn't go run n gun in MGS on anything above easy difficulty tbh. so yes, i agree, in AC you never ever felt overwhelmed, you're rarely actually attacked by more than one person at once. you'll be surrounded by 10-15 people, who'll gladly take turns making a swing at various of your body parts. the only problem is,…
I actually did take care of it. But the documentation I created I put on the website. I decided it would be too much trouble to create a full micro-site that could be bundled up for distribution with the package. I have a day job and I'm releasing this thing for no money. On top of that there are plenty of other projects…
I really love the first (ears movements make it more believable) and the second. The hair strand on her left movement can be improved because it's not fluid as it's supposed to be. Something looks not so good in the third one and I'm pretty sure it's something about the movement transition of the legs from running to…
I just got 1 with the Steam sale. And though it is fun, the controls are BAD BAD ports of a console. So unless they have improved the mouse functions on the PC port this time, Im going to wait until its dirt cheap before trying it. (Samples of bad, it cant understand multiple monitors, so it mimicks the desktop movement of…
Surely if you're just making a flat tiling texture you don't need to make a plane? you can just fill the 1024x1024 document and start painting. Use the @ key to drag the document around to make sure it's seamless. Then you can apply a "Normal Material" (the multicoloured one) and GrabDoc the image to save it as a normalmap…