Model it with subdivision surfaces being careful with your topology so that it's easy to simplify later if you need to. Then, when the cage for your highpoly is done, simplify it as needed and bake things down. Any software that lets you collapse an edge ring, delete an edge loop, and weld two points together will work…
Greetings to all. I'm finally done and putting those views for your judgement and delight. Haya's Halls made by cataev serj http://www.polycount.com/forum/showthread.php?t=147679 Software Marmoset 2/ zbrush/ 3ds max/ substance designer/ photoshop/ marvelous designer/ sketchup Shots: Tech shots: Concept and reference:
He recently traded his marriage for Aunt May's life. He made a deal with the devil to save his Aunt and everyone's memory of his identity was wiped away. Basically, whenever Marvel has a big movie coming they do what they can to reformulate the comics to better reflect the movies. Change/growth is not encouraged.
Some texturing done this morning for the samurai's clan banner ( a bit of a reference to the game Ghost of Tsushima) I created the asset using Marvelous Designer then textured it with Substance painter - i didn't push the details too much because it's a background asset and it's bathed in dark shadows so i thought this…
@Stranger Thanks, I used marvelous designer , then used Zbrush to clean up and pick out folds i liked. @Dan Powell Thanks!, yeah i noticed that to now on the box. should be a quick photoshop fix on normal On the fire extinguisher I fix it soon couldn't really find a label image for that part.
Sorry idon't know much about pc components, where can i check the thing about 2gb per cpu threads? initially i was going for the ryzen 9 3900x. Talking about ram, i don't have to use Houdini, for simulation stuff i would just use marvelous designer for clothing.
They will. Likely CGI, however. There hasn't been a console generation in so long. They are really going to pull some strings and make everyone marvel at what they want us to think these things can do. I still remember the original Xbox E3 showcasing. Some of those technology demos still look good even today!
Thank you. I made a basic cloth in Marvelous and then added some wrinkles and details in ZBrush, then I made a simple retopology in the Instant Meshes and baked a normal map. Yes, I think so, in the next works, I need to spend more time on silhouette and proportions on the base mesh stage. Hah, thank you:)
I started a new project - bust 2B. She is the heroine of Nier automata. As you can see, I changed the shape of her body somewhat. I plan to make her a new costume in marvelous. Render will do in Zbrush. I'm thinking about hair. Perhaps I will make them using the fibermesh. Comments and criticism are welcome.
All the unanswered questions just make me think they'll do a sequel to it, might not be on tv, but disney won't just stop when there's money to be made. Hell, they own Marvel now and they've had a bunch of comic writers on the show, a comic mini-series to explain a few things would probably sell reasonably well