Can I make a suggestion on what are all the possible jobs that are out there? For example, how can I create a resume for landscaping? I really just want to try something else before resorting to the jobs I thought hurt me personally.
First Update: Initial Block out in Engine as well as 1st pass of Layered Landscape Material. Here are some quick 3DO renders for Multiple Materials used in the Layered Material. Rock01 Rock02 Sand01 Sand02 Dune Sand ZBrush HiPoly for Rocks.
Could be something as simple (or maybe not so simple) as diagonal blocks (like ramps). Could make it look more like legos than minecraft that way. Especially if the world were able to generate those blocks into the landscape. But again, maybe that's not so simple.
You are still missing the point. Your finished environments are large and under detailed. Instead of having a large landscape...you should focus on one small area. Focus on making one room look amazing...then if you want to..start other rooms.
Landscapes in which I inspire. If you want to see my other work of UNCHARTED 3 on the CryENGINE 3, go to this Topic: http://www.polycount.com/forum/showthread.php?t=124819&highlight=UNCHARTED+3 I hope you Liked It, guys. Greetings!
You're already doing abandoned/deserted man-made buildings. It's good to show a range, so you could do a clean sci-fi interior setting, or do a landscape type scene, or a more cartoony hand-painted scene of some sort.
Next update will add billboard LODs to the tree assets, which drastically improves performance and makes the assets better suitable for open landscapes. https://www.youtube.com/watch?v=QUWpEa2LN64 Also adding a new pine bark substance material:
There's no colossal difference between the two really, except for the DRM and the sales licensing. UDK wins on the latter two points. I prefer CE3s landscaping tools, as they're more developed, but that's not a big enough difference to stop me using UDK.
Thanks, @EricElwell ! I tried to do a little bit of a compromise. Not sold on doing an outside landscape, but just wanted to give it a little blockout. I'm hoping to put in a lot of time in this weekend on this, been barely touching it the past few weeks.
Great asset and off topic, but have you considered creating a base instead? Some sort of landscape. Personally I think it would showcase your work much better and take it to the next level, rather than this ground reflection.