Update update: Okay, finalized a workflow that satisfies my needs well enough. Made a tutorial for it here: https://youtu.be/uGMJodCvuis Update: Some research on the subject was shared on unreal forums here: https://recourse.nz/index.php/rdbptools-benchmarks/2/ Some of my own test, in which I compare a building as single…
Hey, so I want to change my tiling based on texel density but for that I need the texel density in runtime somehow for my generic material library. Ive tried DDX DDY for screen space UVs but that dosnt work. Tiling by mesh bounds or so also dosnt make sense. One idea would maybe be to calculate relative distance from 2…
well if something unexpected comes up that forces things to be rethought, probably good idea to schedule a dedicated time for it. if it is important, try to do it with fresh mind and get second opinions if possible. a few questions that i try to make sure i can always answer, given any decision to be made: * where am i…
I'm looking for Animator to work on Rougelike Card Game called Godfather War. It's a classic cops robbers mafia verses style. Here is a video of what the beginning demo is looking like This would be for a portfolio shared collaboration project. I have the characters 3 Mafia and 2 cops fully rigged and in unreal already as…
Hello there ! Here is finally how i've done it with vray. It's fairly simple, but since i'm shit at understanding technical papers, i struggled long time. So i've simply overidden the mesh normals with applying 3 different materials with a special color in the bump channel as normal map for each. This is the technic i was…
Sure, here are some screencaps: Yeah I maybe went too far with part of the design. I don't like the bow too much for example; I tried to make something with a fantasy vibe without falling into the generic bow with a lot of sharp spikes, but ended a bit obtuse. I already retopo'd it and almost finished its UVs and the…
Hi Guys, first post showing some of my stuff around here. Making some Weird Alien Cop, stuff? Taking some of the Sense of Humor and concept behing the Aliens from MIB. This is Noozeblower, an Dirty Cop from Cyclone Space Trash Company. Sry about the Print Screen =X. Gonna post rendered when i get the chance. [IMG][/img]
Hi, I'm not a game developer but I guess, every job has its pros and cons. I think, it depends on the company or the developer. It could be fun working and learning more in a gaming industry especially if you have created something nice. Though, you will have to be a quick learner if there is very less adaptation time…
another tempted by cogs :) yeah for that price why the hell not, its a neat concept isnt it. heres my xmas list, I'll need another holiday just to finish them! cogs ass creed battlefield 2 crayon physics ducati world championship ghostbusters gtaIV prince of persia RE5 toca3 splinter cell chaos theory torchlight nice…
UT2004 is pratically a legal requirement halo is good, unless you've got it on egg-box in which case, don't bother. CoD is really good, plus you can get the 'deluxe' edition with CoD GOTY edition and the United Offensive add-on pack for about 30-35 quid need for speed underground is pretty swish for a racing game, or you…