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This is a rendering limitation. You should be able to improve this by rendering your image extra large, and then sizing down, as well as maxing out the samples in the output settings. Try 3840x2160 and then sizing down to 1080p or 720p.
Thanks dude, here's the finished version: I've retextured more than half of the guns in the game, if anybody plays F:NV they can be found here: http://www.newvegasnexus.com/downloads/file.php?id=38285
I'm using 3ds max 2012 student ver. the download sites I got this Xoliul were from: http://vimeo.com/38023695 (mzp) http://code.google.com/p/3ds-max-dev/downloads/detail?name=XoliulShader2-26-8-2011.zip&can=2&q= (the fx materials n stuff) I'm not entirely sure if those are reliable sites but as we all know the main site…
Hi GhostDetector, I took a close look at your model and there were a number issues. I have had a few other workshop people send me models with the same mirroring issue so I thought I would post what I found here for others to see. First, that obj file doesn't appear to contain smoothing information. What 3d software are…
Might be worth checking out this thread, artists that have made their work available for download. http://www.polycount.com/forum/showthread.php?t=38292 Best of luck.
Their communication really needs serious work. If I search for "SideFX Houdini engine" I land there : http://www.sidefx.com/index.php?option=com_content&task=blogcategory&id=227&Itemid=381 Where is the video presentation telling me in one minute or less why I should be interested in the product, showing me practical…
[ame=http://www.amazon.com/Photographers-Eye-Composition-Design-Digital/dp/0240809343/ref=sr_1_1?ie=UTF8&s=books&qid=1281553292&sr=8-1]The Photographer's Eye[/ame] - A recommendation from someone over at CGTalk, i got it mainly to improve my composition skills. Haven't read that much of it, but it seems pretty thorough.…