Hi GhosTDoG Glad you like it! Unfortunately not at this moment. There is a limit to the number of textures that can be bound to a shader and the current setup is at 15 out of 16 max samplers.
@ Mikezoo Turnaround time for the model+outfits was around 15 days I believe, not including polish we did as the game was developed and added more graphical features.
and some refs, going to work on concepting now. Link to original thread: http://www.gameartisans.org/forums/threads/63838-Comicon-15-3D-Go-El-The-Destroyer
Did the base meshes of the weapons in blender today. the last 15 min were a race to make the sword and now I have to leave! Going to sculpt these this evening.