The sum total of wont be that though, those crazy little children wont suddenly realise "OH MY GAWWD, everyone knows my name now, I better behave responsibly". They dont care about their identity they dont know enough to care about it. I garantee it wont stop any of the smack/shit talking folks. The sum total of it will be…
I've been scouring Polycount and the internet for articles about creating a pipeline for modular weapon creation. I was really hoping the fine folks at Gearbox had published a little sum-sum on how they went about their method as well, but alas I haven't found anything. So, I'm turning to you guys! I know about…
or they used an entirely different model. That gohan they posted also looks like something I've seen before. edit: which was also made by smo. edit2: not made by smo, but by azn lol found it. Now we know what an idiot they really are. I've finally gained the wisdom to recognize models without their skins. yay!! now we know…
here are sum textured versions i hv posted 4 da competition earlier, http://i50.tinypic.com/2i8bsx2.jpg http://i46.tinypic.com/oa2pgl.jpg http://i46.tinypic.com/2m5ne5d.jpg still working hard on shader as had lot ov difficulties using DirectX shader, [can any1 plz post sum tuts or tips on dealing wid DirctX shader...thnx]…
I came with a idea for warlock's offhand : hopfully the 3 bones and the fire effect will fit nicely to the burning sumoning schroll I might make a set as I really like this hero :) cheers
Hey there! SUM INTERACTIVE is looking for a freelance 2D Character Artist to help out the team on a new title. We are currently in production and are looking for someone who has experience creating animated sprites and can match an established art style. The game has not been fully announced yet but you can see a sign up…
Thanks for the advice. A little new screen shot of the metal piece on the back. And about the discussion between Mr Smo and garriola83, I know that real canon even in museum are not really destroyed, but in 3D we must do compromise between real and exaggeration to make things interesting. So yes the cannon that Mr Smo show…
depends how you want to drive it the simplest way is probably to use a tile sampler set tiles to many in x and 1 in y plug a noise map into scale and have it only affect the y axis (pretty sure you can do that) if you want full control you'll need to dig into pixel processors and/or fx-maps I dont have any really good…
Mr Smo: Hehe, you just giving me a boost of self esteem is enough. thanks smo *hugs* aesir: Naw! Seifer PWNS zell pior: Thanks, I would do some 3-d.. but.. haha *scratches head* i dont know how to use it.. maybe i could learn it.. after i get a new computer? >_< Thanks for comment though AdamBrome: Hehe.. it's smeksi for a…
vendo pandora Ruby Cupido BroochPhoto cortesia di FD GalleryIn gioielli, cupido è un preferito la figura a simboleggiare amore, spesso rappresentato con il suo arco e frecce tenendo mirano ad un¡¯s cuore. Avvertenza: sarà sicuramente perdere. In questa stagione, è evidentemente il turno diNicolas Ghesquiere e retrò. Una…