Well...yes. You have missed a key component to this subject. Game development is a very broad field, and one that is expanding constantly. The question you asked was equally broad and vague. And narrowing it down to FPS and RTS genres doesn't really help all that much. A single player FPS can afford to have characters and…
Gauss: thankx , Glad you can at least see some comparison (even if it might be TOO closely related, at least you can tell its related) You might have a point about that...I mean im hoping that once I get skins, they won't look look like exact replicas..Ill post them all together so you can help me judge on that I would…
In this context I'd absolutely encourage investigating ways to reduce tiling with small textures as Eric suggests. learning these techniques pays off in all sorts of ways (i recommend mocking it up in photoshop/designer, then figuring out the maths later btw). but That particular example.. not sure I'd recommend it…
The project i am currently working on is a recreation of Vigo The Carpathian painting from the movie Ghostbusters 2 and the highpoly is almost finished.The model was created in Maya and Zbrush , rendered in V-ray and the eyes textured in Photoshop, this is the first stage of the character, next i will be working on a…
Shock: Thanks for the feedback. I designed the set in direct response to the character Lore: I think it makes pretty good sense :D I did um and rrrrr about the heads on the back of the harness and the belt. It might be a bit too much. Here is the lore for him + my draft description: Valves description: Like a golem or…
Thanks for the replies, I'll make some changes & see what happens. I didn't realise it would be so touch & go regarding the geometry of a track, makes me think it's going to take me a while longer to make the tracks. Brendan, it seems the Anti roll values are in Nm as taken from the documentation site * Anti Roll Bar Front…
Collarbone is still so pronounced. Fix it! Third time I've noticed this. Can anyone else chime in on the porportions? This is looking less like Power Girl and more like a . . . Brazilian who's got a lot of meat on the thighs. I'm definitely not reading heroic from these proportions. The breasts are so large, they're back…
I think unless it is power of two streaming does not matter that much. (don't spread fames, for mobile it is best if it is power of two, it does not need to be square to have most optimal performance. compression is best when power of two, not just squared), this does not apply for GUI. GUI you want pixel perfect so you…
Good that you mention that MDiamond, this reminded me of the low power states C6/C7 that Haswell introduced. Old PSUs can't handle these, so make sure to deactivate them in the bios. If you don't do that your PC will not start or crash while starting. Power wise you should be ok. Haswell uses less power than the older AMD.…
Hy everyone, this a personal project that i am working on, the project is a recreation of Vigo The Carpathian painting from the movie Ghostbusters 2 and the highpoly is almost finished.The model was created in Maya and Zbrush , rendered in V-ray and the eyes textured in Photoshop, this is the first stage of the character,…