The last two posts of your high poly work are looking good. You need to bevel your 90* corners though. Take a look at this pic here: See how the corners aren't sharp? You'll never see perfectly sharp corners in any manufactured product. And for baking, you need to have "looser" bevels than realistic, so the map picks up…
I don't get the blank squares in the 2d section that have links to nothing. I think you should just take them out. On your spec maps add color to them, for the gun tint them a bit blue and on the tank you added some sort of shading to the diffuse that seems like it would be caused by lighting, that is the same on the spec…
since when does it only work with directional lights? Well basicly the last time we changed stuff on lighting is years ago and was on UT3, since then we only used one directional light for the sun as more lights ended up in possibly too high shadercosts - depending on the game and what you want to show texture/polygon wise…
i dunno der. sounds like it's an engine problem and not a maya problem. where are your models coming from? there may be a scale difference in the units. meaning max uses in. by defualt, and maya cm. I'd look around in your engine docs/forums whatever to see if there is a way to have the animation only apply rotations on…
Yeah that's a fair call out. I mentioned it because it was nearly identical specs but $500 cheaper than the Alienware. You're pretty much paying extra for the brand and worse cooling. Personally I don't have a need for mobility so I'll always go desktop, build moderately and upgrade over time, but OP doesn't have that…
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Before attempting a new project I would suggest either trying to find a programmer or trying to teach yourself programming. It can be difficult, but the fact is, any moderately sized game project will require programming knowledge. If you can't find a programmer, I would suggest learning the basics of any major programming…
It works with non-organic hard surface models that have minor to moderate distortion also. That's probably going to happen with it clamped in one direction also... But I agree, I'm not sure either approach would work best, probably the "wrong" example from the OP is best, but that depends on a few things that aren't said…
I've never been mugged and haven't been in a fight since I was in middle school 15-16 years ago. My look doesn't exactly scream 'victim' or 'has money', hehe. Being a moderately big guy helps a little, too, I suppose. My ex-wife did get attacked in a Wal-Mart parking lot one night. A fat black guy came up to her saying…
Where do I advise people to go on a 500 calorie diet? Oh, I see, you didn't even bother to read the thread. I guess you are so smart you don't need to read what I type to know what it means eh? [edit] And the above posts just goes to show how completely out of touch fitness people are with reality. I'm 6'4" and built like…