thank you and all the others too :) @thesplash: the tile system was based on one simpe 256x256x256 block, with that we created basic shapes for blocking the gameplay, after that i started creating the more detailed tiles, we worked in 3 packages, one with the boxy blocks, one with the gfx blocks and one thats beeing used…
isn't zooming by pen is self adjusting by the distance to an object or something, I have never had any issues with it Actually always loved it over mouse stepped zoom. Typical Ctrl+Alt+ pen middle button always worked just fine for me. I don't use MAx much anymore but recall once you release middle pen and then try to zoom…
right. i totally forgot about the disney deal. then again someone who is crazy enough to bastardize his own work after decades and thinking he's doing the right thing... gah star wars is such a mess. the only works that really added anything to the star wars universe for me were kotor i and ii because they're really…
For some reason all game companies I ever worked for never cared too much for making something simple and easy, and as much automatic as possible to do all that game mechanics stuff. I recall writing and editing long special scripts and then wasting hours trying to figure out what went wrong, dealing with super crashy and…
i recall sketchbook as having a really nice natural feel to drawing, probably not easy to beat - certainly leagues beyond photoshop in that regard. if you are looking for alternatives however then you could always check out the freeware krita on the drawing front (the stabilizer is pretty neat, as is the tiling…
After lots of critiques, I decided to rework some lighting and materials in The Fall of Arcadia. Thank you Jake for replying. I tried to make the focal point more clear, and clean up the floor a little bit. I hope you like the changes I made. I also want to thank everyone who gave me advice throughout, and I want to give a…
Day 86: Didn't work on this project for a rather long period of time. Finally completed material sprint. Two more sprints to finish. What's new: - Decals support - ability to place decals on the vehicle via customization system…
[ QUOTE ] That was a pretty vague question and now the links are broken to the images. Can we get some more info? 1. What version of Maya are you using? 2. Is this a problem in the render or the hardware view? 3. Are you using high quality rendering? 4. What format is your texture, tga, psd? 5. What exactly is the effect…
Thanks everyone. Darkened the table around the thumbnails in the main gallery, added a link back to the main gallery on every image page, changed "main" to environments (yea it does kinda make more sense), and made a ton of small changes/fixes on almost all the pages. I don't do characters professionally, so that whole…