he says they're mostly targeting large companies like the automotive industry and 'wont affect game developers', but it's a good thing to keep an eye on. Engine agnostic workflows are a good idea for anyone making games these days imo
Or How to get proper Zbrush displacement from Mari udim texture workflow. This seems (har har) to be a persistent problem for a good while now, and after pulling my hair out troubleshooting and testing online solutions for my own project for the last couple days, I was able to figure out what was happening: zbrush will…
Hi! Regarding presentation/ accessibility on the forums, you could export as jpg and attach as images not files (or drag directly into a post). Regarding the work itself: While it might be in line with the original 40k design (here it would help to include references for people unfamiliar with the subject), I think the gun…
it's quite common, in it's simplest form it could something like this.... where the box (low poly) is using the cylinder and geosphere as render targets (hi poly). In the tutorial above it's sub parts like feet, legs and head etc they don't really overlap much which one presumes it's done that way to make them more…
ThanK you, @pior Right, will avoid quoting entire messages... What I am aiming at, the actual target, is pretty much stick figures just as you guessed. It does make sense I make wrong prior assumptions that only complicate and hinder the path to a solution. I will try again using seperate curves. For some reason when I…
Welcome! Not bad. I'm not sure of your overall skill level, so I'll give feedback like I would to anyone regardless of skill level. The scene itself. Lighting needs a ton of work. Your scene currently doesn't really feel like it's an actual place, feels more like a game version of an alley. This is the visual target for an…
Yes, such infantile concerns are beyond us real adults. The very notion that someone would be as childish as to categorize what is and isn't mature is worthy of a sensible chuckle. I'll be honest, I think very few people really conflate thematic maturity with 'real' (by which I just mean good storytelling and thoughtful…
Does the script reflect how it's done in Max?? I can't seem to get good results. How are u supposed to get orient joint values from rotation? Hito, If you know how rotation order on joints affects axis and create yer control objects accordingly. execute the following script. else, before executing... yer nurbs circle fer…
Regardless, since I was able to read your question before editing I will answer how I start, since I was complete noob unable to make most basic textures from scratch and now I can at least understand the process. 1. I crated base brick box, subdivided it and exported to zbrush. 2. In zbrush I just randomly sculpt edges…