How hard ? Very, very, super hard ! Or ... not at all. These are all quite soft to begin with, hence woud barely be affected by scaling them up 4x. And for the ones with a bit of artefacting left, just some simple blurring and perhaps some sharpening would do. https://www.youtube.com/watch?v=FWwvOvnWc8M
hey, at the stage of finalising the hallway part still have to do a few things here and there also the statues/artifacts and drone, but figured I'd take more time with that. Left this week for feedback so let me know what you think, mainly looking for if anything needs rework or adjustments. once i get going with the…
Sure, no problem. I hope google drive works. I named the video Quixel 3DO Bug. Sorry if it's to long/slow I just wanted to show the whole processes of what I've been doing. Let me know if I left anything out or if you need any more info. One thing I noticed when I was testing things is when I import my mesh to DDO the mesh…
Rick's voice without the hair or beard.... it doesn't seem right any more haha should have left him alone (maybe just a beard trim) and cut the kids hair and daryl's every body turn in your weps, but let the kid have a big ass knife and daryl keep his crossbow : / on the upside the show is finally different and becoming…
Here's my main question: why does he not want win7? There's no reason to be against an upgrade. It wouldn't matter if win7 was a marginal upgrade over vista (it wasn't) and most people didn't switch, if you want an upgrade why does it matter to him? If he's got such a hard-on for xp then he should defend using a legacy OS.…
I absolutly agree, of course quality has his price "usually". But sometimes companys overprice they're products in such a heavy way, that it starts to become absurd. I'm simply happy that there is "in this early phase of PBR" alreday competition or let's say a alternative for getting good looking but affordable surface…
"When i worked on Sacred 2,we tried to make some eyes (growing at the ground, it was a spooky forest) look at you. The idea was to add a bone and let them always point at the player. This never did it into the game. It was too complicated to put this feature into the renderer for the short amount of time we had left."…
Week 5 Hey there Polygons! 2 WEEKS LEFT! Time to start rendering. I finalized the textures for the track and car this week. I put a few beauty shots of the Ferrari below. Feel free to drop your critiques. After finishing the track texture I brought the car in and started shooting off some 50% renders. Here's the latest…
Usually this is done with some compositing trickery. You have three copies of the same character. Copy 1 is the intact character, copy 2 is the left half, copy 3 is the right half. They share the same animation, but you transition to the cut-up copies over time. The cut-up versions can use ragdoll for their floppiness. You…
MD is ok and I would be willing to give it another try, I just feel you have more control over your folds when sculpting them rather than letting the software sort it. That said, the fact you can import OBJs now to simulate is pretty cool. Anyway, the work you have here is great :D If I had to crit anything, the only issue…