Hi. Recently, I created some grass using 3dsMax and then Hairworks. However, UE4 refused to open the hairworks file. I found it actually is possible to open it https://developer.nvidia.com/nvidia-gameworks-and-ue4 , but I struggle with compiling the UE4 code. Is there any step-by-step tutorial how to get that code running?…
The Game Outback (working title) is poised to be a highly replayable, VR supported, 1-4 player cooperative horror survival title for PC. It will bring the immersive and truly terrifying experience of a high fidelity single player horror game to a multiplayer audience. The Role This is a perfect opportunity for an…
Get the entire development package here people! http://www.udk.com/ Includes pretty much everything needed to make a game at the cost of nothing. Includes stuff like speedtree, animation program, level editor, particle editor, and lots more other goodies. It's times like these I wish I had a better gfx card.
Hi! I’m a 3D Environment Artist specializing in environment art, props, and procedural materials for video games. I’m currently open to freelance opportunities and collaborations with indie or mid-scale studios. I have over 4 years of experience creating game-ready 3D assets, with a strong focus on environment design, trim…
So I've been working on the following project for the past 2 weeks, didn't have all that much time to put into it but I'm quite happy with what I have so far. So now that we have gotten to this point and eventhough it isn't finished yet I'd like some feedback. -Side note, I used the concept art as a refrence. Not as a goal…
This is my final project for university. Everything was modelled by me except for the trees outside which are from the Kite Demo. You can see the flythrough video here at: https://www.artstation.com/artwork/YNgOK