Spookdade, I dunno if you have come back yet, but here is a litte somethingg for you http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/ Your question at least tried to nail down a few more specifics, but we can't really do the 'range' thing - we could probably give the counts for Halo and for SA, but…
[ QUOTE ] kinda reminds me of harrison ford lol [/ QUOTE ] ...I'm sorry for You Super but at this time in view front I see also more Harrison Ford than Zizou. <u>BUT DON'T GIVE UP</u> I would to like ( and not only me, I'm sure )to see how it will turn in right way. Anyway - for rights crits and for to be objective - You…
If you happen to try go back to the old way of how you was doing your road with the 2x2 squares and having the lightmap like your old UV set. Inside of UE4 try rendering your scene in production (it might take some time to render but will be worth it to check) and if you go to world settings and Lightmass settings, change…
I just wanted to throw in that you should watch out which fonts you use. That "MK-008" and "Dat Cargo" font is not conveying what you want it to convey. Fonts are a very strong emotional & atmospheric tool, and every font is giving a certain mood. If you want it to be scifi or modern, check out some references or even the…
The wearing on your stone looks too soft for stone, more like clay. Collect some refs and look at how stone looks when it breaks and cracks. The faces of the stones are too uniformly flat and sandstone walls aren't made of uniformly sized bricks. Here are some refs I found real quick:…
BETA STATE - Project: Star Bounty The day for Beta submission arrived! https://www.youtube.com/watch?v=ycHiQ-007-s This is the state for the project for Beta, we removed the plane intro scene from alpha since I was told to cut it down, response mostly for the project was to now refine our edit however there are a few…
Hello, Brian. I just searched the google as "used grenade", "grenade", or "3D grenade". https://lh3.ggpht.com/0qIr4xCyokAQ7pQVk1g5pBAH27LXWp89qxREn0mVoh5NhIHKt1HQXLX0I3x_IjK6ohg=h900 https://cdna.artstation.com/p/assets/images/images/004/770/974/large/stefan-ekelund-stickgranade.jpg?1486133286…
hey pyrzern, nice progress on this character!! really digging it and the thing that i see w/ the folds is that it just starts and stops at sorta random points i feel like the front of the jacket, where the buttons are, and the shirt work out pretty nicely but the back of the jacket and the mid to upper leggings still need…
The surface wear looks overdone Metal does not usually corrode. It does, however, collect tons of dirt that (for lack of a better word) fuses with the metal. You could put in some nice grease stains. Here's a similar asset from Zero Dawn to give you an idea of what I'm referring to. Even then, based on the size, you…
WAY too much noise. I suggest going into the noise material and adding a constant node and linking it to the opacity parrameter. Maybe at 0.6 or 0.7? That way, the noise will be less strong. Also, I dont know why, but your Ambient Occlusion seems to be shaded blue... which is whats making the blood look wierd. Post a pic…