Hello @Fabi_G, thanks for the tip. I would not have understood your coment without the test scene. As soon as I viewed the vertex normals it made sense. I had experimented with adjusting the mesh to match the trim but I never thought of changing the normals to face the same as the bake plane. I love learning new things and…
@Blaisoid - Thanks! Yup -- I'm doing most of the characters/creatures for the BG2Redux mod for Dragon Age. I've heard the same critique about the kobold.. I've removed it from my portfolio for now, until I can go back and rework it at a later time. They're dragonkin.. right now they look too similar to lizardmen though.…
Thanks for all your kind words guys! I'll post wires as soon as I can (and as soon as I figure out how to do it properly). Maybe I should clarify, I have modeled a tiny bit before this. I made an attempt to model my cellphone in high school but one of the temps we had corrupted my file early on so I said "screw it" and…
Hi everyone and thanks again for the support and critics ! It's been a while but I'm still working on this little project :) Rhoutermans : I know what you mean about the outlines ^^ I feel the same, sometimes I think it looks great on single props, sometimes not. But overall I'm still not sure how I will present…
Hi there! ImI glad you liked the exercises xD About the last pendulum clip : the 360 rotation does feel a bit slower to me too but i kept it that way to avoid another thing xD i was just feeling lazy. But about the change in weight/gravi thing, ill need to check other's animations out i guess? Because im not sure if i…
Been a while since I was on here - @Jonas Ronnegard It really has to do with where you advertise. Correct me if I'm wrong but all your ads and public posts lead to your Gumroad store right? If you did the same for your Cubebrush store, you'd be getting the same kinds of results, likely better, and you'd be paying much less…
Hey guys, thanks for the critiques, I appreciate it! :) @DoctorBloup You're right about the logo, I'll try and simplify it on another update (forgot to do it this texturing session). It is a family crest (actually my sister and I's family crest - as this character is based on my sister. Story of my life KEK) so I just took…
They said they may bring it to NA and EU PTR soon Cosmetic armor is still a problem, primarily in MMORPGs. Looking cooler and unlocking better looking stuff is another huge part of character progression, I don't know why so many games decide to scrap it and turn the game into a virtual clothes store. Runescape most notably…
hey guys, really happy you guys like it i am still improving on all fronts trying to get to the best piece i can. Pablohurtado: thanks man! I am still changing all maps but the greatest change is definitely the spec map where i started adding scratches and detail layers that really bring the details out. the lighting also…
Hah, I just finished my artstation journey entry and I stuck a greentooth in it as sort of a nod to Unearthly Challenge since I never really participated in one of them. While I agree the exposure might be moot because of the sheer number of entrants into these sorts of things, it still is cool to be able to see a bunch of…