Just a couple more, been busy with other things for the last couple months but getting back into it :smiley: A friend of mine is running a campaign and needs a stone sword with a keyhole in it. His party also discovered a magic key that had a lightning bolt incorporated into the grip design. I have really been focussing on…
Finished the high poly sword. I still would like to make the other knife/dagger. Will do that before I start the low poly process. I modeled the sword and character super detailed because that is the style I was going for, and its meant for a short cinematic. So I wanted the most possible detail to show realism. The game…
Here is a color pass on the image. Still need to do a lot of work to push the background further back and pop Irelia and her swords more. I'm still debating on whether I should add motion blur to the swords. It might look cheesy and I didn't see any of the LOL Champion portraits using motion blur. At most they use some…
Good job on the timing on this one! You make some pretty big movements in-between poses that may be difficult to spline. Also be careful about how you animate the sword. It could be the cameras fault but the swords transition from 28 to 29 looks to be too drastic. Also when he lands the camera is more zoomed than the…
I personally liked the troll parts the most. I thought you had some very natural motion that and the animation told the story very well! I do agree that the sword parts were too AO'd. The focus of those shots was too clouded by AO everywhere. Making the walls a floor a different color would help, that or the actor. Also,…
Hi! I love the model. It has a certain manga-style to it, with a good dose of western comics. I like it. I had a little, quite offtopic question though. the sword in the concept art the sword has Dragon written on it in blood. But in the model, you've taken away the right radical of the character, leaving the character…
yeah I spoke to a dude at a castle and then did a mission and found myself punching monsters because my swords had dissappeared, I had to look online to find out that my swords had been put in a box outside the castle while I was chatting to that dude :/ I also had an auto save point at the start of a boss battle but I…
Got the shovel in UDK and set up the material. some more screenshots here Also here's a WIP of a sword I'm working on.(low poly made by someone else) It's a bit meh atm. Still needs something but I'm not sure what. Also the specular/gloss levels will probably be changed in UDK. There's not a whole lot of detail (almost…
Hu, here a preview of the finished version - at least for now finished, as I have the deadline tomorrow, but I might review some parts again... Its just a quick rendering with Marmoset, while I am finishing Poses and the video for tomorrow... it will be a long night as were the last few weeks... Thanks for your advices…
Hey guys, glad you like the helmet! Going to wait to texture it though. I want to try to nail down the design for the sword to make sure they both fit together as a set and then see if there are any changes I need to make to the helmet. Here's the sword blockout, so far I like the grip and pommel and I'm not really sure…