Why do so many initial question ask for 'best' !? Why not ask 'what is a good...' as there is no such thing as a best, anyway my push in this thread: Alchemy: http://boards.polycount.net/showthread.php?t=52370 http://al.chemy.org/ [ame] http://www.youtube.com/watch?v=zYYSxZZzgjc[/ame] Is in my opinion a good path because…
Do you mean rather output color space set in monitor menu? A safe bet would be just setting you monitor to sRGB emulation mode in the monitor menu. If you still want to see "wider" AdobeRGB colors you really need a colorimeter and an exact profile of your monitor to see true accurate colors and not over-saturated ones…
So I've been using the Suite for my portfolio work without much issue until I upgraded to Windows 10. After doing so Photoshop wouldn't start - I ended up having to reinstall one of the visual c++ offerings from Microsoft to fix that. This after uninstalling and reinstalling both Photoshop and the suite. Now, both start up…
At work I'm quite used to the workflow of hitting printscreen to take screenshots for checkin emails or painting over them for various feedback and whatnot. I would do this typically dozens of times each day. Over the years its just become habit. Recently, though I've noticed that I could only take a few printscreens…
Hehe quite the neverending subject huh ? Tried alot of them also! But I must state first that I don't care about the model being displayed in fancy 3D; painting in Photoshop on a screenshot that get re-projected on the final model is my thing, plus even the fancy 3d based paiting apps need to do such an operation…
IMO everything you do in SPainter is always a bit blurrier than same in Photoshop or for example Affinity Photo. My guess it's because Photoshop does much smarter pixel interpolation and sharpening and operates with pixels themselves rather than just UV space projection . Especially when you scale down some bitmap. I try…
@sltrOlsson - To be honest, I don't even know how those rocks got made man. There is only one explanation. Haha, so I put together a little tut for the rock today. I won't be getting too much into the specifics of the sculpting process, as that is kind of different for everyone, but I will talk about the brushes and…
More memory = more capabilities in ZBrush, Photoshop or any other app you use. Before I upgraded my PC recently, I had 3GB of ram and that was shit. I could work with Photoshop and Max open for about 2-3hrs before having to shut them down and re-log my windows profile. Forget about trying to run UDK at the same time. I'm…
Hi Will! @musashidan is correct in the sense that you'll need to post these issues here where I can see them. I check other parts of Polycount very infrequently with the workload I have. :) If you're running into issues with creating materials, the first thing I'd recommend is the simple admin rights fix: 1. Close…
renderhjs: it does export projection to Photoshop, though. I'm sure because I used it all the time before the 3dcoat beta! "Viewport Canvas: A set of easy to use tools for painting and cloning on an objects texture directly in the 3ds max viewport! It turns the active viewport into a 2d canvas that you can use to paint on…