Can I load my own HDR 360 panoramas into SD4?!?!?!!?!? I create them for IBL in keyshot, toolbag, maya etc. https://www.youtube.com/watch?v=V-9BQnkMo4s
Female Character (Caroline): [May, 2013] Rendered in 3DS max. The entire character has 13 357 triangles and nine 2048x2048 textures. Front side Back side Textures of items:
THANK-YOU! I bought the strategy guide for Gears 1 soley for the art book (didn't even have a 360 at the time). the art that goes into these games is just, well it's Epic alright :)
If we didn't get our Wii's for free, I would be upset. It's just sitting there collecting dust. I should have sold it when it was popular and bought more 360 games.
Last week, Intel slashed their prices by 33%. For me, that was the line. I wasn't willing to pay $600, but it seems worthwhile at $369. (I'm on a laptop, though, so RAID wasn't an option.)
Here's another one... Thanks to those that helped me along the way. Of course comments and crtiques are still welcome. Filtered Presentation Sheet: UnFiltered Presentation Sheet: Animated Gif 360:
3.7 MILLION TRIS??? Inside of MAX??? That's insane! Try XNormal for the bake or there are a few work arounds in Zbrush for such a thing (I'm assuming you got your HP from a sculpting program).
anybody played gta4 on pc? for $5 it's the only thing ctaching my eye today. played about 25% on 360 but I gave up for not being able to save mid-mission.