Jramauri - unfortunately not, I stupidly decided to switch my inspiration folder to an 'inspiration bookmarks' folder so it was all online and syncd between devices, although I should probably try a DropBox equivalent. Bryan - That's the one! Thankyou!
Got inspired by Beeple? Everytime someone start doing one of these challenge and keep going, it's always inspiring. Man I'd never be able to do a thing a day. Ever. I just don't have that drive. Kudos dude !
Well my inspiration folder just grew a LOT. I'm afraid I've got nothing constructive to say about your site or your work other than it's pure awesome. Thanks for being so damn inspirational!
This work is more than inspirational. As awesome as the weapons are, and dont you worry... They are going into the main inspiration folder lol, but the relics are what really stand out to me. They have so much character. Awesome work man, the spec is incredible on a lot of this work.
Hey everyone, Here's a high poly render for a tileable wall inspired by Halo 4 wall panels. You can check out the 1 poly plane bake here: https://polycount.com/discussion/203100/halo-inspired-wall-panel#latest
Truly inspiring. Although I am a fan of hand painted stuffs, but here each work seems to be carrying minute details and extreme care. They are all excellent! And thanks to Polycount for keeping me on track by posting such inspiring works from time to time.
woohh each recap is so amazing, thanks a ton for putting it all together Sean! Rocket Brian is right, my socks are actually bring rocked by ya'll right now and it's sorta a problem. Amazingly inspiring work, everyone!!! Keep the inspiration flowing ^^
Hello everyone! I'm here for feedback as well as to find people who'd be interested in joining my team to make my game possible! This is my game Amaranthine Story! Amaranthine Story is an Action RPG inspired by Kingdom Hearts,Final Fantasy XV, Star Ocean, and Xenoblade Chronicles. While a list of other influences inspire…
Hello Polycount! This is my first post! :) I’m a senior game art student at Champlain College, specializing in environments. I’ve been wanting to make a Bioshock inspired scene since I learned how to model considering Bioshock was a huge inspiration to me - one of the first games I played when I realized games truly are…
IRL; the source material of all art ultimately... If you want to make something look a certain way you always take *some* inspiration from reality, or your work becomes what we call "derivative" of existing artwork. I'm not saying don't take any inspiration from existing art, but this concept honestly doesn't look…