I still wonder why people think sexuality is wrong :U Why is sexual features being prominent in a character wrong? Is it because it's easy? Because as far as I know people have different tastes when it comes to what they find attractive and hitting some median there isn't easy. Is it because it's morally wrong? Cause last…
MightyPea I need a way to send the plugin file that's why I send an email with the update. Anyway no need for a new way of doing this, if it worked till now this way why change stuff. Who doesn't want want to receive updates just shoot me an email.
Why is it so unreasonable to express curiosity and request to see what a person - who evidently has very high standards of originality - has made? I don't get why you get so damn defensive about people asking another user for artwork.. O.o
[ QUOTE ] Heres a question: Why did they equip an elite soldier who is going into a very dark place with a flashlight that can only be used for 15 FREAKING SECONDS AT A TIME! [/ QUOTE ]Secondly, why did they equip him with a flashlight when he's not going to be using it. I never did use it..
No offence, but talking about the merits of loud exhausts and how they save your life, I fail to see why you would not wear a helmet (I take it you don't, from mentioning a helmet-choice state). It's completely, utterly pointless to not wear one.
Gonna get me all fired up again, Nikhil. I don't mean to make this a personal attack as I have a lot of respect for Tim and truly appreciate the awesome content he's been putting out to benefit beginners, but I think there is a fundamental mindset underlying the general advice of "git gud so you got leverage" that leads…
We all know resumes are secondary to portfolios/reels, but even when you're in fields where the resume is all you have, HR people still skim like crazy. The more information you try to cram on a piece of paper, the better the chance they'll miss something important. I'm a big fan of minimalist resumes that offer important,…
Here's another one I don't get about Blender's rotations and pivots. I rotate an object and can scale it across one axis just fine with the Transform Orientations set to Local. But if I freeze transformations (killing its local transforms), and create a Custom Pivot mimicking it's previous local transformation, scaling…
I don't think th new design is terrible . I can see why they would not want him to stay a giant pistol . I just think the biped design really lacks . Also why would you design a robot who has his arms attacked to his torso ?
@poopipe spent a good amount of time googling. I listed the methods I came across (and have used in the past myself) in my post, but I listed why they arent working for my specific situation...which has all lead me to post here, hah. Scale is first person. This would be something used in multiple places across a snow map.