I wasted a decade of my younger years on this during my art school time. Did ones dozens of sketches each day . My graduate work was a collective portrait of my friends . Your squint point is very right? A feel of a mass I would say. But decades later I can say it's not a very useful skill or competitive advantage . Nobody…
i've finished it yesterday and bought it the day before, think i finished it in about 11 hours or so but i just followed the main storyline and i took the good path. (needed to do some research for a potential internship :P) Liked the game overall , it looked very good and the fighting was pretty fun too even though there…
is this 100% true? I'm no technical whiz so pardon me if I've got this wrong, but our programmers said wii doesn't support hardware skinning, and we did it in software which is less efficient- so we had to be very careful about number of verts skinned per bone (and bone count). I assume this is the reason some games…
@ruz thx for the feedback man,I've tried to fix the most obvious ones but I'm running out of time and for now it will stay as it is. I've finished the interior more or less,I wanted to do more details but there are only 4 days left to submit the render and I will let it as it is.Next step is importing into UE.I've attached…
So I recently came across this game (Asterix & Obelix XXL 2: Mission Las Vegum) and was impressed by all the foliage in the first level. The game itself is old, so it was made around the limitations of non-shader consoles (i.e PS2). It starts at around 20 seconds:…
if by a 007 opening ripoff you mean completely fucking awesome then I agree. they did such a great job with that, who cares where they got the inspiration? it got me pumped as shit. in the worlds of the immortal Millhouse (also known as 'Thrillho ') "This is great, and all I've done is enter my name!" [ame]…