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Re: 2D What Are You Working On? 2018 !
Reply by
Stinkhorse
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Mar 2018
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Stickies
@RN that is an awesome idea, let's see if I can pull it off before the team tells me to wrap this up!
Re: Creating normals with multiple objects
Reply by
throttlekitty
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Aug 2012
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Technical Talk
A [+] quad used as a wrap/cage deformer would make that kind of tweaking pretty easy, if one needs go to that route.
Re: Decal technique from Star Citizen
Reply by
wirrexx
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Oct 2015
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Technical Talk
Wow, this technique seems awesome unfortunatly i can't wrap my head around how you guys are doing it..
5 results
Re: Question for Prop Modelers
Reply by
mzprox
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May 2015
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General Discussion
That's why I usually apply a shrink wrap on my low poly (targeting the subd high poly).. or is it a bad idea?
Re: Pillars of Heracles
Reply by
Tomtegubbe
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Sep 2016
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3D Art Showcase & Critiques
Made the chains, next is having the hands properly wrap around the chains, notice how the steps are made for mortals. B)
2 results
Re: Should I go to Max?
Reply by
Anchang-Style
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Apr 2016
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Technical Talk
How about just checking it out? Get the Trial and wrap you head around it. If you think it's worth the change.
Re: Remington 700
Reply by
LeeHinds
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Aug 2016
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3D Art Showcase & Critiques
Ah don't know how I missed that. I'll fix that and wrap up this project tomorrow. Thanks for pointing that out.
Re: [Civil War] LRoy vs. Daphz vs. Afisher vs. Mrskullface
Reply by
PaulP
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Jan 2013
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3D Art Showcase & Critiques
Looking nice and clean! Some of the wraps on the right forearm could be punched out a bit more, but otherwise looking great!
Re: Kamov Ka-50 "Black Shark" Helicopter
Reply by
woody_294
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Sep 2010
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3D Art Showcase & Critiques
You're right, that is a mean looking 'copter! great job on it too, look forward to seeing it wrapped in some colour :D
Re: Frostmourne_WIP
Reply by
mospheric
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Apr 2010
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3D Art Showcase & Critiques
Also for functionality in a game, the player's hand would be wrapped around the handle, thus making most of that awesome detail hidden.
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