when i was watching it live on game trailer i was like OMG OMG OMG :DDDDDDDDDDDDDDD http://i0.kym-cdn.com/photos/images/original/000/119/924/sweetjesus.jpg?1304464078 i just want to see more of it and theres something not right with the main character wearing a coat like that :/ but anyway CAN NOT WAIT for this game, its a…
the viewport should handle around 400 000 tris without too much lag. The model showing black is either an issue with the obj format (sometimes it seems the texture coordinates don't go through, we need to investigate this, and I recommend using FBX instead. The other issue you could be facing is that the light may be…
Neox! This is utterly mindblowing, man! Can I ask some technical questions on how you're integrating your art into the prop and terrain system? Is it anything like how they did Rayman Legends? I understand if you can't answer, but if you can I'd love to know. [edit] Like this? (but of course with alpha blending under the…
i guess if moby francke was your goal, you should work a lot more subtle and if your highest specular value is what you have, tone down the hardness in the other materials, look at this http://mobyfrancke.com/wp-content/uploads/2013/06/001.jpg he clearly has different materials, cloth is so much softer than leather or…
Posting a quick update. Optimized the model, making it about 9 400 tris. The tris count might go a bit higher if I decided to add something to the wagon in order to make it more interesting, but it shouldn't go over 10 000 tris. =) For today, I've tried to fix some things on the AO as well as decide a color scheme. I might…
Hum...I guess you should take out the word "2D" in your title. You're a 3D artist, as I guess. WIP should go out, or at least you finish them. Recruiters don't like to see unfinished pieces of work. Don't forget to show your making of, so show your total scene triangle count (ex : 10, 000 tris), your texture size (ex: 1024…
Hito: First pass looks good. A bit hard to see during playback, but the syncsketch helped. I'm not certain if breaking her hip on frame 009 for the kick will work well in the end, but perhaps its exaggeration is needed for the next pass. I decided to go with a basic low kick as I need to work on getting better with basic…
Update- Still very WIP-y, but I've started texturing. It's only partially textured currently, but I've got some key parts painted up. What do you guys think so far? I ended up making floating pieces for the broken concrete, and ended up reducing my polycount by a ton! I could probably still optimize it further, but for…
I wonder when that technology was introduced for pop singers. Must be in the beta still, the results are pretty awful. EDIT: The team at the Telecommunications Software and Multimedia Laboratory and the Acoustics Laboratory at the Helsinki University of Technology have already developed a small orchestra of virtual…
I've seen the concepts and replicas of the 2010 soldier getup at trade shows here at the Pentagon. It's not really impressive at all, and considering it's 2006, and they have nothing even close in production for the grunt now, i highly doubt they will meet thier 2010 transformation date. The GRAW example is dead on to what…