Wow the humans in the game particularly in the cinematics just look so bad. I'd agree that I cant believe it made it out of the door in this state. The heavy specular on the faces and over use of fairly low res normal maps just looks truly terrible. Proportionally they ( like the previous game ) still look like 12 yr olds…
A short story written from the perspective of the sailor who took Karthus to the Shadow Isles. The story isn't about him, mind, but told from his eyes about the terror of the mist and his unsettling passenger. PDF attached! - Raphael is sixty. He once sailed oceans with salt on his skin and wind in his sails. He lives near…
Okay, trying to cut this down to 1000 words or less. Here ya go: The sun slid away over the crystalline hills as she peered around the corner of the stockade. She pulled her cloak close hiding her armor. Her long white hair was carefully tucked under her hood. As much as she tried to blend in there was no getting around…
Hello Robin. You have a very interesting and weird idea but I think your execution on it is a little off. I don't think your outside shot matches your inside shot. You might be trying to juggle too many visual themes at once (Old stone castles / Futuristic sheen / Futuristic monitor / Modern day cities / Rocky landscape…
Someone brought this topic up on the Unreal forums not too long ago (regarding Unreal 1, not the Quake engine, but similar enough scenario). The general concencus was that you could generally achieve all the old graphical feel with any modern engine (use nearest-neighbor texture interpolation, etc), and that you would run…
I suck at painting, so no overdraw But I think she looks too youngs for a 10 year old. Right now I would guess she is a approximatly 6 year old or maybe even younger. I would slim down the face if you want to make her look a bit older. Oh and a less pointy nose might make her look cuter.
Remember that Disney Animation was in a similar trough in the 1980s, before Little Mermaid. They may get their stuff together again, but it'll probably be a while. Seems to me like a case of too much old-style thinking in the managing and creative pipeline, people doing it the same old way, which is now the wrong way.…
[ QUOTE ] 5. Game should scale well to play on older PCs with reduced graphics quality. [/ QUOTE ] How old and with what kind of graphcis possibilities? On not-so-old-pc's there is the Battlefield 1942 engine which supports big landscapes and a large number of characters on screen. The UT2003/4 engine does that too I…
Also look for any action requiring you to hold down a mouse button while dragging (like most 3d software do for moving verts or objects) and try to get rid of it. Blender has a very clever legacy input scheme (quite unusual for people not familiar with oldschool command-centric CAD) revolving around tapping a key to…
Yes be careful, i had an older collegue who was applying for a job through a recruiter for a studio that used to be in the same building as us, and we knew people who work there etc.. He ran into the CEO in the street and asked him how things were going and if he had got his CV from the recruiter, and they said they don't…