Thank you :p Good idea for the lights, considering what it will look like :3 For the scale, I base myself on the characters of the concept, it is a priori well respected! :D (IG Screenshot) Scene gif:
Hey there Cryrid, I checked just now, and yes, it functions flawlessly in that respect. I have no other errors or glitches in ZBrush other than this case, which is infuriating for me as an environment artist lol...
It's not about respect for a degree it's about having confidence in your abilities - you should be applying to jobs that ask for 1-3 years experience, nobody is going to put a post up that says "no experience required".
2nd place is pretty respectable :smiley: I'll check out the video, after work today. It's funny, I feel like I've seen your name before. Keep an eye out for notman05 ;)
what Vailias said. I would only buy tutorials if i really want to know how that person made it and it has to be awesome, or if its a person i respect cause of the artwork or i know.
Painter Designer It seems like designer isn't respecting the match by mesh name in some areas. Same exact models. Same options. Also: both high poly and low poly are using .fbx
this style really doesn't appeal to me, and I think it's a little old news— that said, I have to give you MAD RESPECT, because he does look awesome! that second pic....woah
I totally see the logic in what hes saying. most pc users just surf the web and watch movies, store photos. In that respect, yes it does have the potential to make a pc obsolete.
damn, I might be a bit biased- but it plays really smooth. In some respects I almost look forward to dieing so I can fly around and look at all the detail put into the levels.
i have nothing but respect for you guys !!!! @the whole nextgen comment ... being able to push something to a releasable state is more worth than the most high poly fancy zbrushness in my eyes !