Rockstar North is looking for an energetic server programmer to help increase the features and capabilities of our online technologies. We are looking for someone who is not afraid of new challenges and wants to work on a technology team and company that are focused on redefining what an online gaming experience can be.…
Rockstar North is looking for an energetic server programmer to help increase the features and capabilities of our online technologies. We are looking for someone who is not afraid of new challenges and wants to work on a technology team and company that are focused on redefining what an online gaming experience can be.…
@Tom_Axler The time frame is there to provide that structure that can be useful when simply trying to overcome the choice paralysis of where to start that's so easy to get into. In the end though, reaching the finish line is the most important part and I'm grateful that both you and @LeonDreiling kept at it. Just finishing…
FFmpeg is another free option. I use it for all the vids on my site. It's fast, batchable, and puts out seemingly every format known to man. Here's the .BAT file I use, I just drag-n-drop my source AVI onto it. But if you want to convert a sequence then go here:…
This actually works but you have to do a few things first. 1) Instructions: Go to path "C:\XXX\Public\Pixologic\GoZApps\Maya" Locate GoZBrushToMaya.mel, copy and rename the copy GoZBrushToMaya.mel.bak Open GoZBrushToMaya.mel, replace this section: // GoZBrushToMaya requires Mental Ray plugin. if (`pluginInfo -query -loaded…
Phew, finally. 1.4.0 released. More info in my blog post: http://nixes.ru/?p=568 Thanks, but that also requires to compile it for each maya version... I decided to release it with source code, and only protect with a license agreement, to make it easier compatible with different Maya versions without the need to compile it…
No it doesn't. I think that works, however it asks me to go into 16bit and normalize map... But I can say no ant it creates it. However when I put it on my material in maya and export when in cryengine it doesn't appear in my material when I manually put it on, I get this in the console. File not found…
My 2 cents, do not be afraid to make a save copy that you can go "crazy" with and really exaggerate those forms to see how it would look, like a test version. i like the expression you are getting super close if not already spot on. A hyperlink to the artists work inside of his name would be helpful also, just makes it…
I shared this on LinkedIn, might help some people here too. Don’t use Gamma on normal maps Normal maps should be saved in linear color space, without color correction from Gamma or sRGB. A lot of game PBR texture pipelines use sRGB color space, which is fundamentally very similar to Gamma 2.2. It’s so close, they’re pretty…
Looking for a 2D Monster Artist (Profit Share Collaboration) Hey everyone! I’m currently developing Soul Tamers, a monster-taming RPG inspired by the feeling of discovering unique creatures, building bonds with them, and exploring a mysterious world filled with danger and lore. The game focuses heavily on original monster…