lol, 'k ill stop being irritating.... but first: isn't that a bit less than the 360? but hey, thats some good articles u got in that site, to be honest.
Yeah get the Xbox 360 version or something, seriously. I got it and I really love the mechanics of the game, made me wish for another Black & White game.
For sculpting I recommend any of Zack Petroc's DVDs, but specifically this one for Male anatomy - http://www.thegnomonworkshop.com/store/product/361/Digital-Sculpting%3A-The-Human-Anatomy
No, pc version? So disappointed... but I'll have to try the demo out on the 360 and see how it goes. I thought they where 3rd person? Maybe that was just academy...
though it's tougher, playing this on a 360 controller is basically required. fun stuff, and i'm sure once i get a little more used to the controls i'll have fun with it.
[ QUOTE ] I wonder if this will inspire ms/fasa to bring back the mechwarrior franchise... Mmm Mechwarrior 5... *droolz* [/ QUOTE ] I think they are keeping that XBox 360 exclusive.
More shots here: https://www.artstation.com/artwork/bZBYn 5/9/2017 Making a 3D model of Pure mage's "Twinker" concept. Highpoly shape is now done. I've used Fusion 360 and just a bit of ZBrush.
Hi all Was wondering how to make a skycube or skybox whatever you wish to call em' from photos. Like, if i take a panoramic 360 photo can i transform that into a skycube? If so, how can i do that? Thanks
@Obscura Is there a way to get Screen capture cube to render post process volume and volumertic lighting? The cube render target isn't displaying them in the 360 image.