the studio responsible for monument valley appears to be based around blender: https://www.blendernation.com/2014/04/23/monument-valley-a-stunning-ios-game-designed-with-blender/
I'm a big fan of Paul Richards, one of his latest lectures goes over this in a way: http://www.autodestructdigital.blogspot.com/2014/02/wield-weld.html?zx=95afb2e29d5bbb4a
Props practice, dirt booleah modelling, just for desidn full size http://fc09.deviantart.net/fs70/f/2014/328/4/6/control_panel_layout_by_gordeikrasnov-d87keax.jpg
wow... talk about your slice of history. http://web.archive.org/web/20050513204149/dynamic.gamespy.com/~polycount/ubb/Forum2/HTML/002137.html?015-200106130752 [/FONT]