Thank you :) Something from another project, been playing around with my own motorcycle design. Started in zbrush and now finding forms in SubD in Maya
Hi everyone, I'm working on a rendition of Pete Norris' Honda Chopper in 3DsMax, and I'm having some trouble with the motorcycle's body. The collage shows what my attempt looks like before and after smoothing. While the high poly seems to be working somewhat (strangely enough), there's still some tiny pinching in some…