This is really confusing. Since I don't play Warhammer series, I had google with "Warhammer fantasy battle" and the result is not so much. Is Warhammer 40k different to Warhammer fantasy battle and Warhammer Age of Sigmar???
You still owe me like $400 and that's me waving off any payment for revisions and concepting. I doubt anybody else is going to want to work with you if you don't pay your freelancers.
Alright another update for tonight. A "normal" walk cycle http://dl.dropbox.com/u/3911509/Walk%20Cycle%203.mov Here's Youtube for Faster Viewing [ame] http://www.youtube.com/watch?v=chm3htRB9Hw[/ame]
They didn't have stock and I already put a $10 deposit on to order it in. Add to that the fact that I originally was gunna buy the red body in a kit from them for $400 and had them put it aside for me and then backed out and I kinda am obligated.
It's really with any type of face or vertex selection. http://imgur.com/a/1KzR7 I also recieve this error with edges. // Error: file: C:/Users/Tastyrice/Documents/maya/2016/scripts/AMTools/AMTScripts/ADN_QuickPatternSelector.mel line 103: Cannot find procedure "VariableShadowDisable".
Howdy, Finally finished the hirez sculpt of Whilelmina, it was about time. Anyway here's some render. sadly there are some artifacts since I had to decimate it anyway, my max wouldn't want to load 40m tri..:( anyway, here it is, big res inco :
would like to know which london studios are paying 300-400 a day Torch, I mainly got around 200 per day. I guess It's since I am classed as a modeller, even though I am primarily a texture artist
It seems like there is a relatively dense volumetric fog, especially near the center cross. Try putting an exponential height fog down and mess with some of those parameters. That's a great concept, it almost has a bit of a 40k feel to it. Can't wait to see it brought into UE4!
I'm getting a 404 on the video. Scene's looking great though! Very interesting choice of colors, has a nice charm. If you can get some shading at the bases of objects like the buildings and where it meets the floor it'll help ground it a bit more.
Nice trailer! I think it is sad that the IP has already been used by someone else. I hope the original Warhammer and 40K guys are seeing some royalties or at least more sales of the figures because of all that. - Oh yeah, and the Tyrannid (sp?) rock