This thread is a collection of personal work conducted for USO; however some work may belong to others. The UDK Screenshots are also taken from the Editor window to capture to post process. This post contains a basic overview of the game, while others that follow will provide personal assets, texturing and art style…
Hi! I'm getting this message when trying to create the file .chr by CryEngine Exporter plugin for 3ds max. Says something about "RC file failed to process". It prevents me export the file. I almost think that is because of mapping. But for now nothing really straight in this error. What can be this?
I just put this together for folks that have been asking about how to make a step-by-step process GIF in Photoshop! It's about 3 minutes and very simple, so hopefully someone finds it helpful.
a very nice way to see how far I've progressed, a sword! I wanted to go with this design from Marina Ortega Lorente: https://www.artstation.com/artwork/xYdBDE I'm extremely happy with how this came out, and I'm happy to see how far my prop work has come since my first project. it was really nice to finally get a handle on…
After a summer of shameful procrastination and projects started without being finished, I feel like I should at least post some of what I've been working on: First, an old LeMat Revolver WIP. My first attempt at modeling a weapon: http://www.tonysladky.com/2011/05/23/lemat-revolver-process/ Next, the progress I've made on…
Got this one finished. 4K renders on my artstation: https://www.artstation.com/massconfusion Work in progress thread: https://polycount.com/discussion/225845/finished-works-work-in-progress-weapons#latest
Hey! My name is Lucy Webb and I am an Animation Senior at The College for Creative Studies, and I have a minor in Game Design. I plan to follow more of a video game career path, so this is great to document my progress as I grow as a 3d artist. My first project is an environment diorama, influenced by Cyberpunk 2077 and a…