Yeah I much prefer Witcher 2 to Skyrim. Better NPCs, animation, graphics, story, combat, etc. There's also a few mods for it to improve combat as well if that is your main issue, along with other things like inventory weight/management.
Well, in my experience collisions is one of the more expensive factors in a game, it is also one of those things the player will notice if they are not set up right. I always do my own collisons and are quite anal about them. In many cases the objects that i model will be sunk down in to ground and the player/npc will…
Ahh, okayy. Back to sub-d 1 haha . . . thanks Xaltar, for your suggestion of studying in PS first; I will give that a shot. I think I was trying too hard to sculpt what I know about anatomy instead of what I saw. Carl, I see this as more of an NPC character who won't be doing much jumping and stuff haha. No panties for…
I'm interested in Maya LT although I have some concerns about it. That being said the £80K price tag for Maya alone for all our team members means I'm actively R&Ding at the moment. We have a couple of 3DSmax and Modo licences, but were dropping Modo completely at the end of the month. Primarily we need a Z-brush friendly…
I believe you can set your rig to move along a an s like spline to get the slithering animation, at least the rough of it. Neat thread, I personally always go to WoW to check out incredible animation. The attention to detail on every creature and npc is astounding in that game, especially now that all player races have…
During the beta I: Finished Chapter 1 as a level 31-32 Light Side Sith Warrior Juggarnaut back in September. Finished Chapter 1 as a level 31 Light Side Jedi Knight Guardian on Saturday and unlocked the first part of the Legacy system. Consular Sage up to the beginning of Taris, not quite to level 20 I think. Trooper…
Working on Wesley, a journeying foxen tracker NPC that has momentarily joined our group to guide us through the Elderwood. We'll take him to the mages guild in Emerald Keep to relieve him of a curse that turns his hands to those of a skeleton...if we manage to escape the woods alive.