Hey polycount. I'm a junior animation student at NYU, and I hope to become an environment artist in the game development industry one day - an aspiration shared by probably a few of the dudes here. I'm really glad I stumbled upon this forum because I'm in need of some MAJOR environment/hardsurface guidance for a UDK…
Tash Lor'Ka Post Winterleaf Entertainment are currently searching for a wide variety of people who will be able to help us create the artwork, models and world for our current project: Dawn of Ascension. We are a small indie studio with no investor backing, or publisher, so WinterLeaf Entertainment is unfunded and is a…
Why are people are making a big stink about "historical accuracy" now, when Battlefield One had many experimental and prototype weapons in it, some of which don't even still exist in the form of full guns today? There were a few complaints about the lower viability of bolt-action weapons and melee due to all the automatic…
So... I ran some more tests with modifiers and all that yummy stuff. This is a little written tutorial of what I did and what happened. I can assure you that it was faster in 2009 :) (at least 3x faster), but I bet 2012 is much better than 2010 and 2011. By the way this is a very cool technique, might come in handy :).*…
Let's not start slinging mud in what has so far been a civil discussion. Let me preface this by saying I haven't played Dead Space or Dante's Inferno for more than maybe a few minutes, they're just not my type of game. Do I think the use of the Dante's IP was squandered? I don't know, maybe it could have made an…
[ame="http://www.youtube.com/watch?v=tqAscy66Kl0"]http://www.youtube.com/watch?v=tqAscy66Kl0[/ame] In the last six weeks we've completed the assets for all the playable zones in the demo map and in doing so reached the point at which momentum begins to grow exponentially. The final tasks on the to do list can now be…
People say, everything crumbles to dust eventually. They say, it will become one with the sands, as if this was the inevitable end. Yet they do not understand. Sand is not the end. It is the beginning. As he strides through the ruins of his city, the wind howls around him. It obeys his commands. It follows his lead. It…
<font color="pink">Neoshock is an amateur/volunteer project with some seriously talented people who got lost and stumbled into our team. Accepted applicants will NOT be paid for their work. However, we are still looking only for serious applicants who are willing to commit. </font> For more information about Neoshock,…
pogonip and pak: shut up and stop flirting so much. if you want to have an argument, send nasty emails to each other and make it personal, not this constant gumming up of discussions in a public forum. i love it when people threaten to never talk to someone again or never visit some internet forum again because they never…
i'm not part of this project, but i feel like people are misinterpreting diesel punk. Admittedly, the talk of computer screens and grittiness of course puts interesting images in the mind but one must ask what separates this interpretation from dystopian cyberpunk. When we're talking about the dieselpunk aesthetic, the…