I mean, another reason you probably won't get the jump to insane performance every time we switch console gens is they tend to be running on hardware that had to be locked in a year or so in advance before production. Not only that, but Sony and MS routinely sell their consoles at a loss, I remember reading that sony was…
Hey all, I thought I'd try out that internship and I know it's past the due date, but I'd thought I'd do it for myself anyways. This will be my second time sculpting a female in zBrush so I'm sure there are some glaring problems I'm not seeing as of yet. Here's the concept Definitely gotta fix that nose... Here's some of…
Just finished this dwarf character few days ago, wanna share it here. Check out 3D viewer on my artstation:https://www.artstation.com/artwork/the-dwarf-mortar Thanks alot!
Hey all, I've been dying to get my copy of the force unleashed 2 for ages, for some reason I bought it online (being slack) instead of buying it the day it came out and it's finally come! Just curious as to people's thoughts of it in both gameplay and visuals. Me being the obvious aspiring 3d artist and HUGE star wars fan,…
Hi all, this is my latest project. Big part of it I made it as Clinton Crumpler student. This is part of a short comic story I read when I was a kid. Took me some time to finish but I could say it´s done. Hope you like it. EDIT: Video reel and footage frames added. https://www.youtube.com/watch?v=M8C4YgKbDwE Some props:
If it's for a total war kind of game, 10k tris + 2048 is too much, if it's for an FPS, it's not enough, so, it depends of your target :p Can't help but find the curvy shape of the columns a bit weird. It feels a bit egyptian. Would help if you post your textures also.
Decided to give my dwarf guy a little dwarf torso as morning warmup. alot of the anatomy (mainly exception being the back) is done from mind as excercise. Pecs are a little weird.
It's not about being like COD4. LIke I said, a dozen times now, This game is spectacular. Everything about it is perfect.... except for the input lag. And that is a deal breaker for an otherwise flawless game. now that we've talked about the input lag, and clearly this is like global warming where you can believe in it or…
Hey guys This Work was done during Alvaro Ribeiro's workshop which I highly recommend it to anyone interested in improving a lot, I'm really happy with the results and how much I learned through the whole process. Special thanks to Nilberto Tawata and Ricardo Luiz Mariano, without your tips and feedback I wouldn't be able…