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Re: Luigi W.I.P
Reply by
Jeff Parrott
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Dec 2011
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3D Art Showcase & Critiques
You killed this man! Awesome job. Really cool seeing this posted on Kotaku too. love the idle anims.
5 results
Re: Spyro, assets and level design Progress thread
Reply by
elros37
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Feb 2017
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3D Art Showcase & Critiques
Hi , here is my current progress. I made two aimation cycles : a walk cycle and an Idle cycle
Re: Possible idea for a weekly art jam!?!
Reply by
valuemeal
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Jan 2013
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General Discussion
Making a super robot would be more fun or perhaps a final boss jam. Idk, these suggestions seem to serious.
3 results
Re: [Sharing Techniques] Reference Research - Tips and Tricks
Reply by
Croftyness
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Jul 2017
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3D Art Showcase & Critiques
@Filipe Ops. Thanks. I'll amend that. : ) @Koromo :D I may add Pureref to the PDF, it's really cool.
2 results
Re: GDC 2009 March 23-27
Reply by
Jeff Parrott
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Feb 2009
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General Discussion
I'll be there. www.retrogradegame.com is up for Design, Audio, and I think Audience awards at IGF! So I'll definitely be there supporting that.
Re: Polygon Budget for Next-Gen Games
Reply by
corrosion
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Dec 2013
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Technical Talk
This PDF is awesome. Really good info here! That seems to be the consensus here. Good judgement calls + Freedom = Awesome.
Re: [Portfolio] - Chris de Joya, Concept Artist
Reply by
bluekangaroo
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Aug 2008
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3D Art Showcase & Critiques
I would say its always good practice to provide your resume in both PDF and word format
Re: Seattle Polycount Meetup #3!!!!
Reply by
mLichy
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Jan 2009
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General Discussion
I'm definitely down for Sushi, but idk about Seattle, have to see if I could make it there easy enough.
Re: more xnormal woes!
Reply by
seforin
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Nov 2007
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Technical Talk
jogshy: I remember reading in your PDF that max 8 isnt supported with the cage exporter is that bug fixed or no?
2 results
Re: [Substance Painter] HighPoly projection problem
Reply by
iam717
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Jan 2023
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Adobe Substance
@zippper4 glad the video helped partially idk how to fix this newest issue, looks like the normal's broke to me. I'd take @Fabi_G on his offer but p.m. him the model (its what I'd do cause i am weird..)
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