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Re: Geometry Error
Reply by
Stirls
·
Nov 2014
·
Home
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3D Art Showcase & Critiques
If that's from the curve mode, just enable it and click outside of that guide line. https://www.youtube.com/watch?v=zOWbUgsf0y0
Re: UV skewing with cut-in meshes
Reply by
Synaesthesia
·
Aug 2015
·
Home
›
Unreal Engine
I found the solution: Enable "Use full precision UVs". The tiling is simply too large for UE4 to handle.
Re: UDK light leaks
Reply by
JonathanLambert
·
Aug 2013
·
Home
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Unreal Engine
What is the thickness of your wall? Double check to make sure shadow casting is enabled on your wall mesh.
Re: CS:GO Explosive remake
Reply by
Stromberg90
·
Feb 2015
·
Home
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3D Art Showcase & Critiques
The sweep has to be added on the spline you want to follow, then enable use custom section and pick the spline with the shape.
Re: Wireframe for portfolio?
Reply by
Froyok
·
Apr 2013
·
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›
Unreal Engine
In a material you have a "wireframe" setting that can be enabled. If I remember correctly it draw the wireframe over the diffuse.
Re: 3Ds Max - Viewport camera settings?
Reply by
Ark
·
Sep 2009
·
Home
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Technical Talk
I think you need to enable 'Axis Constraint' under the snap options to snap in only certain axis.
Re: Edge Constrain in Modo?
Reply by
Farfarer
·
Apr 2014
·
Home
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Technical Talk
Use element Action centre, enable the move tool and click the edge, then you can move it in the direction of the edge.
Re: Zbrush: Twist Deformation Question
Reply by
Slugs
·
Jun 2016
·
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Technical Talk
Figured it out! Twist Deformation doesn't work with local symmetry enabled, I had to "unify" it with the global axes.
Re: underwater caustics in maya - dotted?
Reply by
Ark
·
Oct 2012
·
Home
›
Technical Talk
Posting a pic would help. I assume you have the caustic options enabled under the render properties?
Re: Portal for free!
Reply by
ZacD
·
May 2010
·
Home
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General Discussion
The mac at my old high school didn't have the right click enabled until you went into the options.
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