if you enjoy COB you might like this one [ame=" https://www.youtube.com/watch?v=t_-xCrdMl3A"]Norther - Break Myself Away - Circle Regenerated 2011 - YouTube[/ame]
did this in like 3 and a half mins while my ramen nuked note the "i've never shaved before" facial hair, the empty glance wayward, and dark circles under the eyes.
Yeah this looks kind of neat it's like casting a spell in black and white. I do it sometimes as a joke you can do a 360 circle before you go to edge mode.
hi my friends any solution?i couldn't any at all for example copy several circle aloni a path,i need to define number of shapes that place along the path with out changing shape size and proportion tnx
You are doing UDIMs like rollin said? (Those circled UVs on the right don't get baked if you aren't, and only the stuff in the 0-1 UV range gets baked, offset shells don't. )
Someone in my Google+ circles posted that link a while back and I'm always happy to share :) Hopefully it helps those that need it. These LAGD (Legal Advice for Game Developers) videos might be worth watching too.
Ill keep that in mind and adjust accordingly. I'm thinking about moving the sun into the center of the spiral and adjusting the circle rocks again. Ill keep that in mind, thanks! Also, your character is looking mighty cool!
update: - Changed function to skip back projection when appropriate, i.e. - Edge rings round out. - Recognizes multiple selection sets, i.e. - selecting two unconnected groups of components results in two circles
Might just be me, but the circle indents around the screws seem a bit smaller on yours than in the concept. It might be helpful to post otho shots to compare directly to the concept. In any case, this is looking really solid.