So to answer your first question the Unreal Units(UU) are equal to 1 centimeter(cm) so if you were to make a wall 2m by 2m that would be 200cm or 200 UU. When bringing into the engine even if your snapping were 100 UU you would still be able to snap the walls together because the length of the wall would be 200 UU. That…
somehow got interested in this and started a function that snaps the vertex points on the grid:function vertex_snap obj snap_units xAxisUse yAxisUse zAxisUse = ( if (classof obj == Editable_Poly) then( local num_verts = polyop.getNumVerts obj; for i = 1 to num_verts do(--loop through the vertex points local v =…
Does anyone know why when i drag-rect the texture it just makes square that disappears if it gets large? I am following along this tutorial: The issue occurs at 6:03…
Hi guys I'm about to make huge decision in my life and have mixed feelings on what I'm about to do. I would appreciate if you could share your opinions / advises if you've been in similar situation or if you have strong understanding of how mobile games companies operate. If you have no experience / idea about this…
Hey everyone, Hey everyone, I’ve been working on this elderly character for a while now, and I’ve hit that frustrating stage where everything just feels off. I’m not planning to give up on this, but I’ve seriously debated putting this model aside. Instead, I’m trying to push through and actually finish it — and I could…
Hi, I'm a professional programmer seeking a generalist artist who can create enough assets for a retro FPS demo. I've included links to reference art at the bottom of this post. The ultimate goal is to launch the project + demo on Kickstarter. Your relationship to the project (project partner / freelancer) and compensation…
UTMC - Jungle Gym Of the 'Derelict Facility' set, Jungle Gym takes place on an automated ecological research center whose emphasis lies in terraformation. Centrally located, the airlock crown of geodesic Jungle Gym is both its atmospheric cork and final defensive measure against would-be archival theft. Now for wide-eyed…
Cryptic Studios is looking for a talented Character Artist with the ability to consistently create compelling and aesthetically pleasing characters and creatures in any given style while adhering to polygon and console memory budget constraints. As a character artist, you will be creating high-quality 3D art assets using…
Thanks guys for your opinions . I have just found a link on Wiki albedo page saying all the asphalts turns average 0.12 within 5 years of initial pavement , and some reach 0.16 i.e 111 in sRGB . That looks so much closer in our renderer to what I see outside , Still not same bright as in this photo until exposure makes…
In my case, I have a modular wall which is basically just a plane with a tileable texture. User can use it to build a bigger wall which can be 5 planes wide. Now the user gets a constructed wall and it has 5 polygons. If user remove inbetween polygons, it will stretch the texture a lot. However, we can make one polygon…