Just my 2 cents on the yoga thing ... if you have some sort of hang up about it, get over it. Seriously. Yoga is friggin' HARD and a damned good work out if done right. That said there are different kinds of yoga. Doing a flow class isn't going to get you the stretching that you're looking for. That's more about strength…
This looks great! But that lighting is not doing you any favors. You've got a night sky, with a bright orange directional and red under lighting? It looks very strange. Please get rid of that red.. I'd try a more natural lighting setup, I think it will improve the overall look and feel a lot. Check out some reference of…
Hey Meph, I think it might be a good idea to stay with lightbox for all your images and maybe put your videos in it's own category. The reason I say this is because, while looking through your work the option to go to the next image kind of changes. I always think it's best to cater your website to the laziest/stupidest…
Hmmm... I can say that when I was doing that Demon Throne scene (also a cylindrical design) I found that if there is too many repeating structures / forms, it really tends to get boring, and you tend to lose interesting details since after awhile everything looks the same. If there was any way you could kill some of the…
...how well the model matches the concept, duh ;) (assuming you want to be a modeler) In general you want people on your team to do what you tell them, and in most cases this is "follow the concept because that's what we (or the client) approved!". If those guys are creative as well - awesome! But being creative usually…
my 2 cents is that your normals are way TOO noisy. get rid of some of that noisiness in the normal maps, and make your spec maps help selling the bricks as well. points id take into consideration: 1) making the normal maps a bit less noisy 2) working the spec maps a bit more, defining materials 3) having the diffuse maps…
I think your guns look kick ass man. However I can't stand the way you present them tbh. I think the smoke is way to distracting, and I think you need simpler camera moves, no crazy angles. Personally I think turn arounds, and simple pans would work a lot better. Also maybe only show your 3 or 4 best guns, but show some…
Well, the easiest way would probably be just to use ZRemesher and play with the settings. You can use the guide brush to help as well. Alternatively, if you use 3DS Max (I'm sure you can do this in other apps as well), you could create a spline to follow the path of the wire, set the viewport rending options for…
If you are going for realistic textures, definatly use them. I actually don't really know where this "don't use photo's" is coming from. It's just another tool in your arsenal to use, and a really good one if you use it well. just my 2 cents. Read this: http://oesterkilde.dk/racer445.html And have a look at polygoo's…
I'm probably the one guy who shouldn't say that, but: I think you've overdone with particles a bit. The blade fury effect looks pretty nice and simple but in my opinion the blade glow is not very well executed: a) the particle count for the ember sprites is way too high b) the spark effect is generally oversized (flying…