Hi Eric! I've turned it into a contact sheet, I'm not very good at non UK English but I will give it a try, I like Dolly Parton so I will imagine she is talking, I hope that makes it easier for you, ha-ha! ;) Howdy Eric Hope you’re doin’ mighty fine! This mornin’ I moseyed on over to the National Gallery — it’s free,…
Are there any guidelines in how to split your mesh? I want bake high poly details on low poly object in Substance Painter. Any best practices or tips? Thanks in advance!
Because you didnt offer any counter point. All you said was something along the lines of "I dont believe you, you are full of "fud"". Feel free to re-establish your counter argument without all the immature condescending comments. If you can manage to do that in a mature manner, I will address whatever points you think you…
There are a few discussions on how to do holes (circular, polygonal) into a single quad. However, the workflow gets quite manual and requires quite a bit of planning and edge loops if you are completing the following specific objective: Repeating instances of a polygon hole into a surface that consists of multiple…
Thanks so much for the feedback! I totally agree that the blade has some inconsistency in the light source. I do have a question though; is there a best practice for defining the direction of a light source on your diffuse map for an item that moves around a lot like a weapon? What I mean is, the direction of the light…
i know exactly what information has been sent to microsoft, none. my windows box does not have an internet connection. and i can tell you exactly what information will be sent in the future, none. edit: @skankerzero this is about money. data mining is probably worth more over time then the sales from the equipment. we are…
Been using my rig at work with Max 2011 and i'll be moving to a new machine next week with 2009. Unfortunately i can't simply save as a 2009 version. What's the best format to save or export my work so as to keep information regarding multi sub objects and such? Help is appreciated!
Hello guys !! Does anybody know or could suggest me the best UV unwrapping software on the scene?? I am using maya and doing uv inside of it but I have heard around that maya-s uvs unwrapping system is not that awesome... Any feedback would be much appreciated thx cheers
What's the best, quickest (yet good quality) way to get this effect, where floor and sky become one: http://www.3drt.com/3dm/characters/bikers-gang/bikes-pack-3d-honda-cbr-harley-davidson-08.jpg http://www.3drt.com/3dm/sf-forces/jeep-armored-03_02.jpg My model has a nice shadow like that, but the "floor" object's edges are…
Hey guys, I would like to see what sites people use and think are the "best" for concept art, references and inspiration. So hopefully this could help those that don't really know where to go for this stuff. My top sites for concepts/references: 1. http://www.cghub.com 2. http://www.conceptart.org 3. http://www.google.com…