Thx here's the references I used for the concept, very inspired by the angel scribe from darksiders2, and some cool scrolls and books found in substrata book. I don't see any problem with the skull on the chair, it's just a dark fantasy skull obviously in the same style as darksiders (american comics) which happens to be…
I think you meant Lich King, not Lick King haha. You should break the bits of armor into several meshes so you can work out the anatomy more. I definitely think sculpting them into the main mesh is not a good idea as this can result in wonky armor pieces if not done well. I take it you are referring to the Lich King from…
That question of me again: 1 copy = 4 Player LAN ??? (Steam or Retail-Copy required?) Torchlight 2 recently did just that and realy got my hopes up that Borderlands might feature this aswell. Kudos runic! I realy miss the old days of Diablo and Warcraft... http://www.borderlands2.com/loveletter/?x It says "LAN support…
Your texture is pretty flat and desaturated, you could add more color variation, the highlights could also be accentuated quite a bit. Take a look at this armor set: http://www.noobtalk.com/wp-content/uploads/2009/11/world-of-warcraft-tier-10-armor-sets-warrior-large.jpg The highlights make the armor pop more, also on the…
Nice. Has a rather World of Warcraft flavour. Maybe you could think about finishing it off and entering it in the comp that Blizzard are running at the moment. You've probably gone a bit heavy on the chamfer edge in a lot of places. The doorstep flagstones, the top edge of the boat and a lot of the skirting boards for…
UV map looking much better! Awesome advice in here. World of Warcraft swords are a pretty good reference point for low poly swords with epic hand-painted textures. Here's a small nit-pick I just noticed. Be careful with evenly spaced and symmetrical damage. On the blade you have 2 nicks directly across from each other, and…
Great work, you really managed to capture the warcraft feel with this one. I think you could on some more dramatic lighting though, you have all these candles and those pillars and its a shame you dont use em for effect. made a quick PO, hope u dont mind, added some atmospheric fog and some subtle shadowing and cast…
World of Warcraft and I finally got a divorce...so I started back down the road of learning to model. I still have a couple of things to tweak (such as adding thorns)...but I decided I'd go ahead and share it in its current state, since TES:Oblivion is due out this week. (You never know if I might drop off the face of the…
Hi guys. I'm currently on the 3rd year of Digital Film, Games and Animation course at Leeds College of Art and working hard on dissertation. I'd love to hear your opinions about my initial designs for the practical element that will support written work. In short, it's all about identity and MMOs and what I'm trying to…
I decided to combine two recent projects into one final image. They're mostly done. I just need to spend some some time finishing up the Goblin's texture (detail, shading, contrast, dirt), and I'm going to completely redo the texture of the dragon. I'm thinking of making the dragon light orange colored. The Goblin will be…