Hello! I want to show you my works for Dota 2, and maybe some WIP Thanks. Owl's armor for Clockwerk http://steamcommunity.com/workshop/filedetails/?id=307666477 Tengu set for BH http://steamcommunity.com/workshop/filedetails/?id=296431479
this sucks. Whats wrong with just buying the serial and software is like "whatever"? Or maybe registering an id with EA? Then that id holds all the games you've paid for? maybe too advanced for EA
I decided to create version of the usual ambush camouflage with unusual combination of colors. Workshop: - Summer pack: http://steamcommunity.com/sharedfiles/filedetails/?id=585315663 - Winter pack: http://steamcommunity.com/sharedfiles/filedetails/?id=585318458
Check my new M4A4 | First Life http://steamcommunity.com/sharedfiles/filedetails/?id=692034248 and why not the old skin AWP | First Life http://steamcommunity.com/sharedfiles/filedetails/?id=685328405 Thanks all for the positive voting.
In UDK I'm pretty sure you would handle it by material ID's. Set up the material ID's inside of your 3D app, and then apply the appropriate textures to them in the game engine.