Couples notes: The run cycle needs lots more up/down in the COG & more twist in the upper body Vault Animation - Similar note to the run cycle - I would get more up/down in the COG Stewart Jumping Animation - His main pose feels a bit off - I would have both his knees pointing so far out I would only include 1 of the sneak…
ima just go ahead and share my spiritual game OST playlist http://www.youtube.com/playlist?list=PLF654711E355EDC08 i'd also like to mention the COD Black OPS OST, as that made the game realy stand out from all the other CODs imo [ame] https://www.youtube.com/watch?v=CERQi6uE7nY[/ame] Higuy also has a lot of nice tracks in…
Ughh, that is annoying. But it seems to be by design rather than a bug. Those hidden bones are the pole-vector bones. If I look in the source code of Rigify, they each are added a driver on their "Hide" properties. The driver hides them when a pole_vector setting is 0. To permanently show each pole-vector bone, select the…
All I'm saying is that theres a lot of stuff that is on separate sides of the model, that could easily use the same texture space, mirrored, without anyone noticing anything that repeats. Some of the cogs are exactly the same, especially the huge pivoting cog that the cannon is welded onto, that would be a huge space…
4Tale in HAWKED!4Tale is proud of being in development of the HAWKED game and grateful to MY.GAMES publisher for the opportunity to contribute to our shared success! We did a great job, putting all our passion, talent and work into it. HAWKED is a PvPvE Extraction Shooter in which players take on the role of treasure…
Hay thanks for the feedback! The protruding piece where you mentioned is going to be where you can plug your pipboy in (the circular piece) and perhaps where you can slot in your game of choice (rectangular opening above it) This machine will probably just be the base from where I can begin exploring tons of cool stuff. My…
We’re looking for a Product & Growth Lead to join our team — someone who can help move our projects from creative development toward validation, strategy, and launch. We’re a small independent team working on several game and interactive projects. Some of them are still in early concept stages, others are already in…
A lot of pirates will do it no matter what. People pirate the humble bundles. Regarding the average of gamers if I remember correctly it was between 25-40. So it's adults with money the ones that are playing the most. I want games to be cheaper, don't get me wrong, but at the same time I want developers to have good…
They did. What people don't understand that this is still a Halo game and so the gameplay is going to remain largely unchanged. Also, cover mechanics just won't work with a game like Halo. People are going to hate, and will hate, especially Odium whose only incentive is to down playing the game. There is a larger…