Good stuff Shannon. Already it's showing much better. But it does also bring up some more issues in your animation. Besides the floaty stuff, which the skateboard falls definitely have, you could have stronger anticipation on them. Especially the jumps. She kind of just pops up. not much of a push off the ground pose.…
Cool study! At first glance I still think there are areas that are too slow and don't have enough pop. One thing I had a problem with when I started animating was giving the audience enough credit. What I mean is- if you animate an anticipation and follow-through well enough the audience will fill in the gap of action in…
I'm not going to sideline this thread with a geopolitical debate, but I can't let this go without a response. When 100 people want to kill a rabid dog because it's trying to bite people, I don't have a lot of sympathy for the dog just because a lot of people don't like it. It's an uncontrollable danger. Iran has a long and…
@Orb: Thanks man :) Your crack brush has come over to join me for this one @CybranM: Thanks! @ Geno527: Thanks, I've been working hard on it. I think I've dreamt about it once or twice, probably not a good sign o_@ So another update. I made some icicles and as usual had great fun on the high poly. Messed around with a few…
I too are a member of the holy church of add/remove inbtween. Seriously, hands down the best way to adjust timing that I know of. No fiddling around with expending the timeline and selecting keys to drag around. ALT+z and ALT+x is where it's at. Your're in a world of pain if you use shelfbuttons for this kinda stuff, makes…
I indeed worked way more hours as freelancer that I ever did in studio. ( did up to 18h a day, don't do this kids...) However in studio I felt like it was ''forced'' on me while at home it was basically my decision to do so (I had taken two different contracts at once, I was responsible for working that much) Like Ysalex…