http://www.youtube.com/watch?v=xpV7qq1vyd4&feature=player_detailpage#t=344s I think this video may have been posted before, but I'm excited that they are really looking to add in positional/translating tracking as well.
I still don't think you understand what you are allowed to do and what you are not. At any point a C&D letter can be issued. Microsoft has the right to protect their IP from infringement. Whether you are making money or not. They do not want half assed halo games running around on the internet soiling the good name. Using…
They've got some rockstar artists over at 343, they'll be good to go :) One thing I'm looking forward to seeing, which not many other games have pulled off so well, is the sense of scale I get when playing Halo. That one level in Halo 4 where you're riding on that huge vehicle through the desert... so cool.
Okay guys and gals, Here is my Final. I could not finish but I did have a lot of fun in the challenge. You all put out some awesome work and I am inspired by you all. Happy New Years!!! Thanks for the learning experience. The HP Tris 687178 Faces 343723 The LP 6853 Tris 4136 Faces I spent half of the month troubleshooting…
The style would be done by the painting technique. You can have realistic looking planes, but also very stylized ones. http://cghub.com/files/Image/004001-005000/4485/944_large.jpg http://fc02.deviantart.net/fs71/f/2009/341/0/8/Bike_Girl_by_alienfetus.jpg (the forehead/temples, you could use some alphamapping as well)…
Well, these aren't necessarily things I've repressed since I own most of them on DVD and still watch them from time to time, but my childhood mainly consisted of these few things: http://www.youtube.com/watch?v=acO5l3avz9g http://www.youtube.com/watch?v=MUEvlB6NJBs (this is the theme song from season 1... all subsequent…
Thanks for the encouraging comments. There will be some brand spanking new 3D in the thread by the end of the weekend. I hope it turns out well! In the meantime i'm gonna share some more art. Two months ago, me and my roomate committed to doing one sketch every day based on topics we pick out of a hat. We spend anywhere…
Thank you guys for the suggestions, I've taken the appropriate steps and added a few things in. @Bostvic Phew, I still got a month but hopefully I finish within the week. Thanks for the advice, been reading up on the previous challenge on how the others did it. @CMPearce I kinda forgot it was a concept and had this…
For starters, having the bounding boxes option turned on when doing a screen grab s kinda confusing (especially when they are both white). Not the end of the world, but for the future would be helpful to have turned off. Agree with the comments Dekard had. A couple things that feel really odd to me. The bottom looks pretty…
Exporter work with the Uvs! (yeah I know this not so exciting to read). The exporter will also add extra C++ line to make ready the model for instancing in Open GL! Once the openGL read the data it stocks it and I can call the model as an intense during the simulation. I also found a way to insert texture data in the *.exe…