Hey Andrew, are you using the latest version? This was an issue in 3.03 or 3.04 I think but it should be resolved in 3.05. How this works is the voxel fit setting is relative to the scene size, so if you're adding new objects and making the scene bounding box larger, that will affect the voxel settings.
I think his tail is almost completely transparent, not sure how to achieve it lol. Checkout this Ivern's leaf textures, might help you detailing the patterns https://cdna.artstation.com/p/assets/images/images/003/646/100/large/daniel-orive-compo-ivern.jpg?1475989046
caved and got it the other day. Love the new more generous approach to XP/Affinity and Credits the game has taken. Love the higher quality interiors and better lighting, infinitely disappointed that the 2011 Mustang GT 5.0 and/or 2012 Mustang BOSS 302 isn't included :(
Seen them advertised for pre-order today, looks like there available on the 6th of next month. Cheapest is £309 on my usual hardware website. Pretty steep for the base version 470, the 480 is like £400+. Too rich for my blood (and my salary) atm.
thanks guys. working nicely apart form one thing..the extrude comes with 15 divisions by default? how do i set this to just one? This is what i have so far: bt0 = cmds.button( label='Extrude Face', width=203, command=cmds.PolyExtrude )
I'll second the MSI 970, been running one for a couple months now and its great. The 3.5gb issue would have been nice to know before i bought it, but i'd still have probably gone ahead instead of dropping another $300 for the 980
Oh, feck it. I give up... There'll only be one Akira (manga) and one Watchmen (comic) and one 300 (comic) and one Sin City (comic) and one Swamp Thing (comic) and one V for Vendetta (comic) for me. I'll be in the pub with Alan Moore.
Community colleges are the cheapest education option, about $5,000 or less a year. Universities are $10-$15. Some trade schools qualify from the gov, but for profit and private schools have to operate almost solely off of student tuition and/or donations. and can cost $30k+ a year.
From Shacknews: "Don't expect your modding progress to be quick and painless, though. "Doing significant work will require patience, because internally we use a 300 core renderfarm for megatexture creation," id's John Carmack said on Twitter." Hah. I guess, that's why.
since you are going with a more hi rez approach I would give the eyes a second look. I would consider this approach https://cdnb1.artstation.com/p/assets/images/images/003/432/469/large/magdalena-dadela-eye-setup.jpg?1473626502